This Year In Video Game Blogging 2010
…attention in his latest RPG class. A majority of his students were defeated by Ultima IV‘s design and he wonders if the game is now completely unplayable by a modern audience. Our history is important and it may be that we can no longer experience some of it for ourselves.
L.B. Jeffries in his column at PopMatters wrote how most games are variations on Groundhog Day and how we as players mirror the philosophical journey Phil Connors experienced in every game we play. Lastly, there is L.B.’s final post ‘On Design-Centric Game Criticism‘; a perfect bookend for his entire…