July 24th

July 24th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on July 24th)

Many have said this week that all public discourse seems to be about one of two topics: on the one hand, viral anger, collective outrage, and bigotry; and on the other hand, Pokémon Go. No man’s land Much of this week’s writing is in some way about how we imagine our divisions – past, present and future, as well as …
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July 19th

July 19th, 2016 | Posted by John Kilhefner in This Week in Videogame Blogging: - (Comments Off on July 19th)

Kept you waiting, huh? Much like how Kiefer Sutherland replaced David Hayter, I’ll be filling in for Zoya this week, so welcome to This Week in Videogame Blogging! Let’s get started: Pokemon Go The flavor of the month, Pokemon Go, drove the majority of both website and real-world traffic: Pokémon Go Succeeds Where it Counts …
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July 10th

July 10th, 2016 | Posted by Zolani Stewart in This Week in Videogame Blogging: - (Comments Off on July 10th)

Hello there! Zolani Stewart here. While Zoya is away, I’ll be taking over this week in videogame blogging, and listing some of the great writing that’s published this first full week of July. Looking Back There was a lot of writing this week that acted as retrospectives of older games: What Made System Shock So Special | Kotaku …
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July 4th

July 4th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on July 4th)

After a troubling set of weeks, it seems a lot of games critics are thinking about how escapism is more than it appears on the surface. A major theme of this week’s blogging is how games can provide a sense of release from the crushing unpredictability of life, and can even be part of how …
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June 26th

June 26th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on June 26th)

I am spending a few days staying in a cheap Bed and Breakfast in an run-down Victorian seaside resort in the North of England. It is a spooky place where nothing seems to make sense. At one point I saw a white horse just hanging out on its own in a park, no humans and …
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June 19th

June 19th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on June 19th)

It is hard, in the context of this week, to feel able to do justice to many of the themes that come up often in these roundups: queer liberation, decolonization, safe spaces, and of course, the fraught relationship between violence and media. I feel aware today more than ever that games are at once liminal …
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June 12th

June 12th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on June 12th)

This week, I’m at Doc/Fest Sheffield, watching documentary films, trying out some exciting new VR projects, and listening to people talk about truthful storytelling in screen media. So far I’ve seen software allowing a holocaust survivor to keep answering people’s questions long after he passes on, a black British comedian fighting racism by dressing as …
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June 5th

June 5th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on June 5th)

This week there has been an upswing in articles about mental health and gaming, in no small part because of an excellent series run by Not Your Mama’s Gamer. I’m very glad to see this conversation  gaining traction, and it sits well next to another emerging theme: well-rounded player-character development. This does mean that there is a substantial …
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May 30th

May 30th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on May 30th)

This roundup comes a little bit late, as I was kept busy this week by a conference about care and technology. As it turns out, the topic of care is not a bad lens for looking at this week’s blogging! Stardew Valley People are starting to talk about how unsatisfying it is to care for …
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May 22nd

May 22nd, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on May 22nd)

This week sees some fantastic thoughts on role-playing. Which roles are represented in narratives, what it would have been like to play a particular role in its historical context, and how we deal with the pressure to perform in a particular role. A dance teacher once told me that she sometimes tries on different people’s walks, …
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