Minisode 12 – Not Dark Souls

May 2nd, 2016 | Posted by Eric Swain in Critical Distance Confab: - (Comments Off on Minisode 12 – Not Dark Souls)

Time for a few more games from the Critical Distance Confab. The purpose of these minisodes is for two of us to highlight 3 games each. These are games that haven’t gotten a lot of criticism or any at all. The idea is that one of you listening right now  will try one of them out and …
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May 1st

May 1st, 2016 | Posted by Emma Kidwell in This Week in Videogame Blogging: - (Comments Off on May 1st)

Welcome back to another roundup on critical distance! I’m Emma, here to point you in the direction of some good content. With that being said, let’s take a look at This Week in Videogame Blogging! Unsurprisingly, Dark Souls From the inclusion of an easy mode to the cycle of repetition, Dark Souls sparks multiple conversations: …
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April 24th

April 24th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on April 24th)

It seems that class politics’ time has come in games criticism, with labor issues at the forefront of analyses of both the industry and its products this week. Creators Working conditions and practices have been a major topic of discussion, with a particular focus on crunch and overwork. Don Daglow: “I’m calling bullshit on core, …
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Episode 35 – Camp’s Signal

April 19th, 2016 | Posted by Eric Swain in Critical Distance Confab: - (Comments Off on Episode 35 – Camp’s Signal)

Welcome to another interview on the Critical Distance Confab! This month our guest is Chris Franklin, aka Campster, talking about his YouTube series Errant Signal. Over time, he has innovated on an established YouTube format to evolve his own personal style, featuring holistic close readings on games as well as video essays on theoretical concepts. He has also …
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April 17th

April 17th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on April 17th)

Thanks for checking in for another round-up of the week’s videogame blogging! Once again, there’s a chunk of potentially triggering material at the bottom of this post, so in case you choose not to venture into those depths, I will promptly issue the reminders that would usually live in the concluding paragraph. Critical Distance is …
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April 10th

April 10th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on April 10th)

One thing that most games share in common is the sense that they are a world apart from the lives that we ordinarily live. This week’s round-up of some of the most provocative writing on games is organised around ideas about separation and togetherness. I’m able to bring these articles together every week thanks to …
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April 2016: ‘Food’

April 7th, 2016 | Posted by Mark Filipowich in Blogs of the Round Table: - (Comments Off on April 2016: ‘Food’)

Salutations once more, people of the internet. I hope you brought your appetite because for this month’s edition of Blogs of the Round Table we want to hear all your thoughts on ‘food’: What is the role of eating in games? How does the experience of food change the way a game is played, either …
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Minisode 11 – Grab Bag of Games

April 6th, 2016 | Posted by Eric Swain in Critical Distance Confab: - (Comments Off on Minisode 11 – Grab Bag of Games)

A fistful of games on the Critical Distance Confab. These minisodes highlight games that haven’t received a lot of critical attention, in the hope that one of you intrepid listeners will try one of them out and correct that oversight. The games we talk about range from itch.io art games, to prestige level indie games, right …
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March Roundup: ‘Choreography’

April 4th, 2016 | Posted by Mark Filipowich in Blogs of the Round Table: - (Comments Off on March Roundup: ‘Choreography’)

Hello once again all, it feels like I’ve been going like crazy lately but when the music’s this hot I can’t help but move. This past month we have asked you how your own worlds of play have been shaped by ‘Choreography’ for another exciting episode of Blogs of the Round Table! How do human bodies …
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April 3rd

April 3rd, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on April 3rd)

It’s the first blog roundup of April! Here in England, the bulbs and trees are starting to blossom and the birds with rude-sounding names have started to flutter about. The world is becoming colourful and bright once more. Due to a number of concurrent distressing events, this week saw an uptick in discussions of serious harassment …
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