May 22nd

May 22nd, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on May 22nd)

This week sees some fantastic thoughts on role-playing. Which roles are represented in narratives, what it would have been like to play a particular role in its historical context, and how we deal with the pressure to perform in a particular role. A dance teacher once told me that she sometimes tries on different people’s walks, …
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May 15th

May 15th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on May 15th)

Welcome back! I’m filled with determination after spending three days running a small exhibit of games, talking with artists who are more familiar with work in other mediums about some of the things that make this form critically interesting. I did most of the reading for this round-up sat in that public gallery space, feeling soothed by the …
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May 2016: ‘Childhood’

May 10th, 2016 | Posted by Mark Filipowich in Blogs of the Round Table: - (Comments Off on May 2016: ‘Childhood’)

This spring we’re going to do something a little different for Blogs of the Round Table. For May and June we’re going to discuss ‘Parenthood’! But for May we’re going to try to keep our writing focused on the experience of being a child, while June we’re going to turn to the experience of being …
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May 8th

May 8th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on May 8th)

This week as I read games blogging from around the web, I’m thinking about how games criticism reflects the many uses of software as tools and contexts for cultural practices.  A game can be like a pair of shoes that you slip on in order to try out a new role or mode of being. Clogs …
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April Roundup: ‘Food’

May 6th, 2016 | Posted by Mark Filipowich in Blogs of the Round Table: - (Comments Off on April Roundup: ‘Food’)

Every time I think I’m full I end up heading back to grab just one more plate. I don’t know if it’s the venue or the company but I keep coming back for more. Over the course of April we sat down at another Blogs of the Round Table to discuss ‘food’: What is the …
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Minisode 12 – Not Dark Souls

May 2nd, 2016 | Posted by Eric Swain in Critical Distance Confab: - (Comments Off on Minisode 12 – Not Dark Souls)

Time for a few more games from the Critical Distance Confab. The purpose of these minisodes is for two of us to highlight 3 games each. These are games that haven’t gotten a lot of criticism or any at all. The idea is that one of you listening right now  will try one of them out and …
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May 1st

May 1st, 2016 | Posted by Emma Kidwell in This Week in Videogame Blogging: - (Comments Off on May 1st)

Welcome back to another roundup on critical distance! I’m Emma, here to point you in the direction of some good content. With that being said, let’s take a look at This Week in Videogame Blogging! Unsurprisingly, Dark Souls From the inclusion of an easy mode to the cycle of repetition, Dark Souls sparks multiple conversations: …
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April 24th

April 24th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on April 24th)

It seems that class politics’ time has come in games criticism, with labor issues at the forefront of analyses of both the industry and its products this week. Creators Working conditions and practices have been a major topic of discussion, with a particular focus on crunch and overwork. Don Daglow: “I’m calling bullshit on core, …
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Episode 35 – Camp’s Signal

April 19th, 2016 | Posted by Eric Swain in Critical Distance Confab: - (Comments Off on Episode 35 – Camp’s Signal)

Welcome to another interview on the Critical Distance Confab! This month our guest is Chris Franklin, aka Campster, talking about his YouTube series Errant Signal. Over time, he has innovated on an established YouTube format to evolve his own personal style, featuring holistic close readings on games as well as video essays on theoretical concepts. He has also …
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April 17th

April 17th, 2016 | Posted by Zoyander Street in This Week in Videogame Blogging: - (Comments Off on April 17th)

Thanks for checking in for another round-up of the week’s videogame blogging! Once again, there’s a chunk of potentially triggering material at the bottom of this post, so in case you choose not to venture into those depths, I will promptly issue the reminders that would usually live in the concluding paragraph. Critical Distance is …
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