Search Results for:

pokemon

June 9

So this week Kris Ligman is off collecting every single one of the original 151 Pokemon. I’m Cameron Kunzelman and I am filling in for Kris and boom here we go. This Week in Videogame Blogging!

Women in Games

Craig Stern of Sinister Design lays out the reasons that he decided to purposefully have women as the main characters in his game.

Maddy Myers reflects on the Tropes vs Women in Video Games videos and comes to the conclusion that there are no magic bullets when it comes to ways of speaking out against misogyny in

Abstract image evoking bird silhouette

October 13th

…a satire of the American dream without using misogyny. They didn’t. The game they made is a satire and misogynistic. The game asks you to deride representations of the American dream but not how sexist those representations are. Is the real American dream still wrapped in a patriarchal bow? Yes. But, GTA 5 doesn’t ask you to see that bow for the sexism it is.

On Ballistically Grapelike, here’s an interesting reading of Hitman‘s Agent 47 as an inverted Christ figure. And Eurogamer’s Rich Stanton explains how he got going as the Pokemon equivalent of a puppy farmer.

Abstract image evoking bird silhouette

November 3rd

Happy November, one and all! While we’re still nursing our post-Halloween party hangovers, let’s indulge in that old-fashioned remedy, that hair of the dog, a nice tall glass of This Week in Videogame Blogging.

Starting us off, Jessica Famularo’s brief but sweet article on Pixels or Death contemplates why we grown-ass adults can’t seem to outgrow the juggernaut that is Pokemon.

On Game Quiche, already a combination of two things I love, Alex Park posts his own short-but-sweet post on the abstraction, imagination and memorability of Ultima IV.

Over at Pop Matters, Eric Swain dissects tension,

June 1st

…submissions allowed me to couple two unlikely topics: Pokemon and first person shooters.

Monica Kim has an interesting article up at Modern Farmer on the politics of the belly in the Pokemon universe. She states, “The ethical dilemma is complicated by the fact that each species can be a beloved friend of fighter, or it can be a delicious meal.”

Bridging the gap between Pokemon and first person shooters, is Bryan Rumsey’s article “Searching for Wonder in Games,” in which Rumsey muses on the stagnation of innovation across game genres.

Jamin Warren also questions the possible stagnation…

Episode 21 – Actually, It’s About…2014

…A Day on Mario-Like Art

You Are Mountain

Twine, the Video Game Technology For All

Cat Petting Simulator

The Terror Aboard the Speedwell

The Uncle Who Works For Nintendo

Support Games Criticism

Critical Proximity

Video Brains

Does Twitch Plays Pokemon Give You Hope For Humanity?

Opening Theme: ‘Close’ by The Alpha Conspiracy

Closing Theme: ‘Wishing Never’ by The Alpha Conspiracy

Full list of games mentioned at end: Bayonetta 2, Mario Kart 8, Shovel Knight, Curtain, 2:22 AM, LaLa Land, Kitty Horrorshow’s games, Aeryne Wright’s games, Shadowrun: Dragonfall, The…

April 11th

…creates a sense of location and time. Brad O’Farrell discusses how the geography of Pokemon is based on real-world countries, including Japan, and how that plays into the game’s plot. Colin Campbell investigates people developing games from a country not commonly discussed or represented – Cameroon!

Keeping What’s Ours

Mitch Stoltz gives EFF’s perspective on the lack of legal protection for preserving older games.

Samantha Blackmon talks about the importance of preservation. Ciarán Ó Muirthile proposes backwards compatibility as a way of preserving games. However, Heather Alexandra has a slightly different idea.

For more perspectives on…

April 19th

…in Pokemon Snap. And Devon Carter reflects on the moments of silence in Dragon’s Dogma.

Lulu Blue writes a brief critique of the superficiality of common videogame language, and Heather Alexandra writes a Defense of Lore in games, exploration alternatives ways of communicating a world.

Over at Arcadian Rhythms, Shawn CG goes over the successes of Pillars of Eternity. On Not Your Mama’s Gamer, Ashley Barry examines alternative perspectives on Powerful Femininity. And lastly, at Kill Screen, Dillon Baker examines the rising trend of games about rural, pastoral life.

That is it for this week! As always,…

July 2016: ‘Spectacle’

Would you look at this! Come one and all and behold the majesty of another Blogs of the Round Table! In a month of Games Done Quick, the annual Evolution fighting game tournament and the rapid influx of Pokemon Go! postings July has been a month of gaming ‘Spectacle‘:

What is the role of spectacle in games? Is there an experience of public awe that goes into the games you play or design? Are there any games you’d rather watch then play? This month we want to hear about the overblown special effects you can’t help but

July Roundup: ‘Spectacle’

…an esports event, the most ridiculous glitch run that got you into speed running. Tell us the joy that comes from a game as a public spectacle!

Robert What kicks us off with an article on Pokemon Go as public spectacle.

Next, Guerric Haché discusses French developer, Amplitude’s contributions to the 4X subgenre of strategy games. While others in the genre emphasize micromanaging military activity, games in Amplitude’s library turn combat into passive spectacles interrupting the player’s larger objective: “Battle as spectacle reinforces the same message as many of the game’s other features: you’re not here just…

Abstract image evoking bird silhouette

August 2016: ‘Bugs’

…about bug pokemon or you’re unfortunately named best friend Bug who introduced you to Let’s Plays than bugs as glitches. That’s perfectly fine!

  • Submissions may come in the form of articles, videos, podcasts, or any other method of communication that can be freely distributed and accessed on the internet
  • Your tone can be as personal, creative, humorous, academic, or absurd in tone as you’d like
  • Newcomers and professional writers are equally welcome
  • We also have a fancy drop-down menu to keep track of submissions thus far:

    If your website supports iframes and