Okami
“Oh, our Merciful Mother, Okami Amaterasu…”
In early 2006 Clover Studio released Okami for the Playstation 2 in Japan. Several months later it crossed the oceans to Western audiences in North America and Europe, and eventually found new-found life when re-released for the Wii in 2008. Okami, meaning both ‘Great God’ and ‘Wolf’, was immediately recognized and appreciated by Western critics for its distinct Sumi-e and Ukiyo-e visual style and unique take on the Zelda genre of action-adventure. I believe it can be safely assumed that most people who have played the game — who have seen it
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