Fallout 3
Imagine the enormity of the task: to take one of the most fondly-remembered role-playing games ever made, a game developed by another studio, and craft a sequel with vastly different gameplay, advancing the world design and graphics for a new era of gaming while recapturing the ineffable spirit of the beloved predecessor. If that doesn’t sound like a losing proposition to you, then you are either an idiot or a visionary, and the odds are on the former. We owe some gratitude, then, to the splendid idiots at Bethesda for creating Fallout 3, now perhaps the prime example of
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