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world of warcraft

Ten Years of Penny Arcade

…well beyond its actual meaning. Before Warcraft III had even been out for a month online play already resembled “burly men raping you”. At first the comic only made a few stray gags about Everquest, but eventually World of Warcraft would change all that. There are over a dozen comics about that game, so I’ll just post this one about couples playing together to give the gist of their take on it.

Their lampooning of the console wars both back in the early days and this generation are all on par, as is their comic about the sad truth of…

November 7th

…modern games [ironically, yes, this article is now only available on the wayback machine].

Groping the Elephant’s Justin Keverne returns with another excellent entry of Groping the Map, featuring the second part of his in-depth investigation of the “Life of the Party” mission in Thief II.

Over at BoingBoing, Tom Chatfield takes a serious look at the upcoming World of Warcraft expansion, Cataclysm, and how it is poised to change the face of MMO gaming. He talks about the changes it brings not just to the game, but to the genre as a whole.

“Cataclysm also makes me think that

February 5th

…at Insult Swordfighting, Mitch Krpata types out a series of “Rejected Endings to Fallout: New Vegas.”

Guest Blogger Apple Cider Mage posts “Let’s get rid of ‘slut plate’ forever” at The Border House. It isn’t about the skimpy armor of World or Warcraft, but the term itself.

Speaking of World of Warcraft, John Brindle of the Brindle Brothers talks about the moral psychopathy that Blizzard has continually displayed. They know they have a moral obligation to their community, but don’t seem quite capable or knowledgeable on how to execute their intentions.

From one company to another, Benjamin Jackson writes a…

February 3

…and, more importantly, that we should be open to the data that comes from studies.

Enough of that.

David Valjalo works through Thirty Flights of Loving with creator Brendon Chung and gets twenty seven references out of him.

Angela Washko teaches people about feminism in World of Warcraft. Not feminism as embodied in World of Warcraft, but actually inside the game.

Zoe Quinn explains how the guy who made a game about his job ended up getting fired.

Roger Travis continues his series about the “life” of Bioshockand how it operates in the critical and academic assemblages.

Self promotion station:…

August 13th

…Gender | Campo Santo Quarterly Did you know Baldur’s Gate has 19 genders? You didn’t? You want to know why? Duncan Fyfe has got you covered.

  • What the dead say in World of Warcraft | un bot pourrait faire ca (Video with English subtitles) Un bot pourrait faire ca speaks about Eron Rauch’s photography project of making a record of the dead in World of Warcraft and what they can tell us about the game.
  • Design

    • 10 Ways in Which Sonic the Hedgehog Wasn’t About Speed | Significant Bits Radek Koncewicz breaks down the myth of Sonic and…

    August 8th

    …her relationship with the World of Warcraft has changed as she herself has undergone a change [mirror]:

    It was no longer ‘my’ fantasy, a fact that intruded quite violently on my mind during the RealID crisis and in other recent events on the WoW forums where the mass of the game’s population poured scorn on transgender people. What had made it clear to me was the fact that my own comfort in the game was now “political”- not in the classical sense of the personal being political, but in the sense of ‘politics doesn’t belong in my game, so keep

    January 10th

    …suggest that DA:O is doing something akin to World of Warcraft minus all the other players. He doesn’t take this to heart however, as he postulates that:

    The end of human civilisation is millions of World of Warcraft servers with only one human player on each of them. Dragon Age: Origins seems to bring that day one step closer.

    This one was sent in by Matt Gallant, who links us to Nick Rudzicz’s post critiquing some of the “science” in Modern Warfare 2 [dead link, no mirror available]. I liked the part about the size of the earth being all…

    This Year In Videogame Blogging: 2015

    …the real history of Wounded Knee, Manifest Destiny, and the Boxer Rebellion, versus how their shadows are felt through Bioshock Infinite‘s compromised vision. Samantha Blackmon and Alisha Karabinus came together to in a video for Not Your Mama’s Gamer about the art and animation style of Cuphead and its invocation of blackface tropes, however unintentional.

    Over at Memory Insufficient, John Brindle looked at the nature of consent in a community of roleplayers in World of Warcraft who dictate property rights. Elsewhere, Adarel explored the politics of City: Skylines with regards to its education system and how pumping money into it…

    January 26th

    …greedy opportunists with nothing better to do.

    At This Cage is Worms, Cameron Kunzelman discusses designing horror, defying convention, and a little game called Ib.

    This piece on Before Game Design meditates on the design differences between board games and videogames, and how board game principles that allow for abstract dissections of systems can be better hybridized with videogames.

    This short piece on Games and Tips breaks down the positives and negatives of the new Human Female design in World of Warcraft. Essentially, she lifts. But that does not an adventuring hero make.

    At The Ontological Geek, Owen Vince seeks…

    Abstract image evoking bird silhouette

    March 9th

    Lastly, I would be remiss in failing to mention Starseed Observatory, a compilation of analysis, criticism and discussion focused on Droqen’s Starseed Pilgrim.

    Dispatches from Vienna

    Our German-language correspondent Joe Koeller has hooked us up with the latest from the German language games blogging scene.

    On her personal blog, Valentina Hirsch chats feeling ownership over games as medium. Meanwhile, at Polyneux (arguably the best name for a games blog we’ve seen this week), mayaku talks about deserted servers in World of Warcraft.

    Gratitude and Departures

    We usually end these roundups with a word of thanks to all those who submit