April 2015
…it to your discretion to learn more.
From Rock, Paper, Shotgun, Quintin Smith discusses the item degradation in the survival game The Long Dark and why it’s actually good.
Full Disclosure
In an incredibly feat of both play and analysis, Noah Caldwell-Gervais offers a comprehensive retrospective of all eleven titles in the Call of Duty franchise noting what is unique about each and how the franchise changed over time.
Over at Errant Signal, Chris Franklin uses a “selective ludography” to look at the design ethos of Blendo games. In particular,…