October 30th
…player character’s place in Kieron Gillen’s concept of New Games Journalism:
In terms of a game’s narrative, the PC is the entity that kills the monsters, returns the princess to the castle, but also who rampages into innocent villagers’ houses, stealing their possessions and then high-tailing it to the nearest dungeon. The PC is the catastrophic effect the human player has upon the game world. This is in contrast to the Main Character, the in-lore hero who we control. The Main Character is the one reacted to in cutscenes, who never commits any of the ridiculous acts us
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