subjectivity

April 15th

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Videogames: where frustration and inconvenience can be enjoyable. This week’s roundup features writing on the design and portrayal of economic systems, emotional loops, and physical structures for human bodies. Fathers First, this week brought us three pieces about dad games, children, and…

March 11th

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Games critics are always exploring new ways to talk about digital media, be it genre, narrative structure, architecture or the material thinginess of computers themselves. The latest This Week in Videogame Blogging features artists, journalists, and historians trying out new perspectives on…

December 17th

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Games history went off the beaten track this week, with pieces of writing and video on alternative and even unsanctioned aspects of the medium’s heritage. Meanwhile, genre-bending analyses and challenging calls for better artistic dialogue abound, as writers unpick the critical issues…

Geometric image from Nier: Automata

April 2nd

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Wondering how to get started on games criticism? This week’s writing happened to feature some great overview articles that give readers an introduction to specific topics, as well as deeper dives on particular games. Erode symbols It’s a great time for writing…