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Help fly Ben to GDC!

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Ben Abraham, the editor-in-chief of Critical Distance, has been prolific through the video game blogosphere for the last couple of years, through his individual work, his discussions in others’ blogs and fora, and his work here on Critical Distance highlighting others’ writings. …

Finding Gold in the Wasteland

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When Valve started to put ‘director commentary’ into their games, it opened the conversation of game design to a wider audience. Personally, it allowed me to enjoy the game even more than my first playthrough. It’s a wonderful bonus, and I’m very…

October 4th

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Straight into This Week In Videogame Blogging with some links to stuff I missed last week. Peter Kirn of create digital music interviews indie game ‘Osmos’ creators. Michel McBride talks audio-visuals and the game Audiosurf: a sure-fire way to get this author’s…

An Open Invitation to Contribute

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Critical Distance is a community driven blog and as such we rely on contributors for our posts. Until now we have solicited contributions by invitation only; however we would now like to open it up and invite anyone with an interest in…

Amnesia Alternatives

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I was searching my long list of bookmarked webpages earlier today and came across this entry from Corvus Elrod’s Man Bytes Blog. In ‘Amnesia Alternatives’ Corvus outlines two ways that a storyteller (read: anyone setting up their game) can overcome the initial…