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Abstract image evoking bird silhouette

June 2015

…and pretend you’re playing along.

https://www.youtube.com/watch?v=M0F-1dMBEGY&list=PLhyKYa0YJ_5DMa0bI8pwVum4SzV8U86od&index=1

Josh Trevett continued his critical playthrough of the first Souls game, this time highlighting the way the level design reflects Joseph Campbell’s hero’s journey. This series brings a lot of useful insights to the game, and I look forward to seeing more of it.

https://www.youtube.com/watch?v=uBlBtbdwbzE

Marsh Davies of RPS took a look at where Dark Souls 2 less than shines in the latest installment in his “Fail Forward” series.

https://www.youtube.com/watch?v=Y7Td0aesimw

And though not specifically Souls-related, Stephen Beirne’s latest Two Minute Game Crit looked at weapon degradation, something that…

January 2016

…https://www.youtube.com/watch?v=9YWyLfDo8LA

In a deeper dive, Heather Alexandra delves into Fallout 4, turning a critical eye to a game you’re probably all still playing. In particular, she compares it to previous entries in the Fallout series in order to get at what it does both right and wrong.

https://www.youtube.com/watch?v=3OxN9LMv2n0

Exploring another open world roleplaying game, History Respawned turned an eye to Red Dead Redemption, exploring both the historical West and the way it has changed in the American imagination over the years throughout fiction and film.

https://www.youtube.com/watch?v=qP9LEycVXsw

The scarily smart folks at PBS Idea Channel looked…

Kotaku UK archive

…Of 2017 2017/12/26 Erics Top 10 Games Of 2017 2017/12/26 The Year In Video Game Paintings 2017 2017/12/27 Jason Schreiers Top 10 Games Of 2017 2017/12/28 Kirk Hamiltons Top 10 Games Of 2017 2017/12/29 Forget Bitcoin These Guys Invest In Magic Cards 2017/12/29 The Endless Hunt For Gta Vs Missing Single Player Dlc 2017/12/30 Cecilia Danastasios Top 10 Games Of 2017 2018/01/02 How Originality And A Shaky Launch Crippled One Of 2017S Best Games 2018/01/02 The Brilliant Use Of Speed In Mega Man 2S Quick Man Stage 2018/01/02 The Deadly Decisions Of Persona 3 2018/01/02 The Joy Of Super Mario…

Final Fantasy VII

…seasoned fan and Hamilton as a new player – and suggests that one key component in the enduring love surrounding the game is that it arrived as “young people were flocking to the internet and normalizing interaction online to a wide degree.” Wes Fenlon’s piece on Kotaku about Final Fantasy fansite “Eyes on Final Fantasy” and Leigh Alexander’s “Midgar is Burning” (Wayback Machine, originally The Escapist) illustrate the tremendous online popularity of Final Fantasy, especially VII, with accounts of vibrant online fan and roleplaying communities. Even within the last decade, the game has engendered ambitious displays of devotion. Simon Parkin…

July 1st

…or saying that the labor-as-play model doesn’t work in a number of contexts (it does) – because really, the territory has yet to be adequately mapped. There has been precious little study of games in pre-20th century East Asia, slightly more regarding digital games in East Asia, and the Western press/blogging community takes a sneering and insulting attitude towards the Asian market (with the necessary exception of Japan, of course). It has always really rubbed me the wrong way – just because you might have no interest in playing XYZ game doesn’t mean it isn’t valuable to discuss it. Turning…

Esther Wright | Keywords in Play, Episode 18

…company, they’ve basically just been plowing lots of kind of time and energy into updates for those modes, and you know, giving more content that way. But people are just asking well where’s ‘GTA VI’? Like, where’s the you know, where’s the single-player stuff? It’s, it’s really interesting that the audience seemed to want this kind of Rockstar curated experience, this Rockstar curated narrative experience, like, yes, they like playing the online modes, they like playing with, with kind of friends and other people online. But there’s still this kind of hunger for this kind of Rockstar curated experience of…

Tingting Liu | Keywords in Play, Episode 27

…migrants would spend their time playing this game “QQ Dazzling Dance” and then they would meet their loved ones online. So the very question that drives this paper, this very small-scale investigation, would be: How video games become a dating platform for the rural migrants? So actually I was doing research on online dating, but it guided me into this field. And I think in the paper I did two things: Firstly, I analysed the game itself, the past, its rules and the marriage you chose in which… In the game, people can get married. And I just documented that…

Abstract image evoking bird silhouette

Episode 3 – Showing, Telling, Performing Narrative

…cast this week. So sit back and enjoy as once again we interrogate game narrative, go off on an array of tangents, and eventually come back to the question of “show and tell.” Feel free to leave us feedback on the Critical-Distance comments thread and continue the discussion on IRC. That is the freenode.net server, the room is #GBConfab.

The Cast: D. Murray: http://www.graduateschoolgamer.com Erik Hanson: http://www.elementsofmeaning.blogspot.com Justin Keverne: http://gropingtheelephant.com Arthur Tellurian: http://tellurianspetshop.wordpress.com Eric Swain: http://www.thegamecritique.com

Show Notes: Corvus Elrod’s article on “Show & Tell” Ken Levine’s GDC 2008 Keynote

RSS: http://www.critical-distance.com/podcast/cdc-podcast.xml iTunes: http://itunes.apple.com/us/podcast/cdc-podcast/id415241874 Direct Download: http://www.critical-distance.com/podcast/CDC_003_050409.mp3

Pathologic

…questions behind the whole process. In both Walker’s questions and Golubeva’s responses there is a keen awareness of the original game’s legacy and its small but passionate fanbase:

How and why did it happen? Well, we tried an honest remake, but quickly realized that there’s no point in applying patches and palliative remedies. We can rebuild him! A lot of time has passed since the original release; the world has changed, and we have changed…Whenever you have a beloved old game, a piece of work with its own myth, it becomes hard to muster up the courage to

Kill Screen archive

…game

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