Search Results for:

Горосокоп водолей на май. Гороскоп на 2021 для женщин. Гороскоп на 2021 для мужчин. "ДИЗАЙН ЧЕЛОВЕКА" «-Дизайн Человека-» «Дизайн Человека» Горосоком и астрология. Новый гороскоп для весов. Подипсывайтесь - instagram - batmanapollo

This Year in Videogame Blogging: 2021

…or criticism or anything else, bears upon the contents in ways only posterity will fully reveal to us — something I suspect has become abundantly clear to everyone now finding their work fundamentally changed by these interesting times we’re in.

I approached this roundup as I like to imagine a historian would, picking out snapshots to create a composite image for anyone looking back at this document in a year’s or five years’ or 100 years’ time. What was on everyone’s minds in 2021? What signals can we pick out through the noise?

Despair, of course. Anger, frustration,…

Queer Games Criticism in 2021 (so Far)

Welcome back gaymers!

Pride Month is a year-round affair here at Critical Distance–the same goes for Wrath Month–but all the same it feels timely in June to highlight some of the best damn queer-themed writing featured in our weekly roundups through the first half of 2021. So let’s do exactly that!

For this issue, the cool thing I want to plug first is the TTRPG Charity Bundle for Trans Support currently being hosted over on Itch throughout the month of June. There’s some stellar talent included in this package, and I’m glad to see a focus on

November 2021

…from the devs. (Autocaptions)

  • What if WarioWare But Skeletons? – Errant Signal (12:07)

    On the back of Halloween, Chris Franklin spotlights Spookware, an episodic horror-comedy minigame-adventure hybrid, with roots in game jams and a horror anthology. (Autocaptions)

  • Majora’s Mask in 2021 is an Existential Nightmare – Heavy Eyed (18:29)

    While experiencing a lengthy and divisive lockdown in Aotearoa, Mitch Cramer finds some solace and hope in drawing parallels with how Majora’s Mask depicts a community facing impending, groundhogdayish doom. (Manual captions)

  • Wow alright, that does me for 2021. Happy new year everyone! Take care.

    January 2021

    …of how shifting contexts affect the interpretation of art across time. (Autocaptions)

  • Dishonored in 2021 is a Different Kind of Grim – Writing on Games (12:18)

    Dishonored’s portrayal of class struggle in a world stricken by plague foresaw some of the now-familiar ticks of our own, observes Writing on Games. (Manual captions) [Contains embedded advertising]

  • Looking for Something

    The following four essays are interested in how games engage the player’s detective impulse with fragmented and parallel quests for meaning.

    • Paradise Killer: A Game About Rejecting Convenience (GOTY 2020) – Pim Is Online (14:30)

    Now Accepting Submissions for TYIVGB 2021

    …past year. And we want your recommendations!

    What Qualifies

    • Game criticism, analysis, commentary, etc which was first published in some form in 2021.
    • Works on videogames, computer games, interactive fiction, board games, tabletop, word games, card games, literally any kind of game.
    • Written works.
    • Audio works (must have transcript available).
    • Video works (must have transcript available).
    • Works not in English (must have an English-language summary available).
    • Things we have previously featured on TWIVGB.
    • Things we have not previously featured on TWIVGB.

    What Doesn’t Qualify

    • Works first

    December 2021

    …but measured critical snapshot of the 2021 that was.

    This Month In Videogame Vlogging highlights the most compelling critical videos about videogames from the previous calendar month.

    A Matter of Agency

    A surprisingly common theme amongst December’s video selection is: what you can learn when you let the game pilot itself.

    • Whoops I still suck at gaming. – Laura Crone (23:05)

      Alternatively titled “The Joy of Playing Games Wrong”, Laura Crone finds she can get away with more in (and in turn, get more out of) Astrologaster after initially (accidentally) playing through it by

    May 2021

    …technologies tend to use exorbitant amounts of fossil fuels and accelerate the climate catastrophe, Chris explains why Ubisoft’s recent experiments with blockchain should be cause for concern. (Autocaptions)

    Design Documents

    Here we have two of the requisite essays on formalist design for May 2021.

    • Why Do So Many Games Have Tanks, Healers and DPS? – Adam Millard – The Architect of Games (19:40)

      Adam Millard discusses the strengths and limitations of the so-called “holy trinity” combination of player roles. (Manual captions)

    • The Isle video essay – Experimenting with the survival formula – SovietWomble

    July 2021

    …personal resonance they found in Gris with their disappointment at the game’s mixed reception from others. (Manual captions)

  • What’s up with Voldo from Soulcalibur? – Polygon (13:42)

    Patrick Gill explores how the design of Voldo from the Soulcalibur series draws inspiration from various queer culture iconographies and, as such, is part of a historical continuum of real-life fighting stars. (Manual captions)

  • We All Must Bow Before the Crushing Accumulations of Time

    To round out this list of videos from July 2021, two to help us feel old.

    • how many Super Mario games are

    August 2021

    …writing within the paradigm of American self-determinism. [No captions]

    Complicated Failures

    Ah, failure… my favourite topic. ‘But failure isn’t always bad!’ suggest these final few videos to round out August 2021.

    • Bloodborne: A Failed Video Essay – thelitcritguy (31:53)

      Jon ponders the ways Bloodborne narratively, mechanically and ludically teaches the player to reconcile with failure. (Autocaptions)

    • Glitches are Good, Actually (or, How I Learned to Stop Worrying and Love the Bug) – MidnightCowboi (29:49)

      MidnightCowboi looks at how “glitches” can disrupt the perceived boundaries between emergent design and authorial intent, citing examples

    September 2021

    …you wait for Action Button, or after, or whenever, do enjoy this collection of shorter (though not necessarily short) video criticisms from September 2021 – feel free to pass it on to your entire contact list, or equivalent. Around the site, you can also listen to the most recent episode of Keywords in Play, with Leon Xiao, about comparative lootbox legality across regions.

    This Month In Videogame Vlogging highlights the most compelling critical videos about videogames from the previous calendar month.

    Urban Pasts

    Up front, two videos considering the complicated allure of disaster zones.

    • After