Pardon me, sorry I didn’t mean to wake you. Are you feeling any better? Gee, you look much better. For what it’s worth, I appreciate that you’ve pushed on through the holidays and I hope you’re on the upswing. That’s right, for the past call of Blogs of the Round Table we’ve asked you to dwell on how ‘illness’ works in the games you play.
Keep these ideas in the back of your head as we approach January’s topic, ‘healing’ and continue to build on these ideas. As always, it has been a joy to have you, I hope that you’re feeling stronger and brighter now that we’ve overcome some of the chills together. I look forward to formally working to getting better for next month’s Blogs of the Round Table!
And, hey, since you’re here, no is a good time to give a look at our annual retrospective of another bygone year, courtesy of the tireless and debonair Eric Swain.
As for the rest of Critical Distance, we’re always eager to engage you in more games criticism where we can. So don’t forget to follow us on Twitter or send us an email if you find something you’d like to bring to our attention. If you’d like to see our work continue or to fund our expansion into other projects consider supporting us with a monthly Patreon contribution or a one-time Paypal donation.