sociality

How do people involved in interactive media interact with each other? What kind of social structures are we designing when we design games? This is a topic of interest to sociologists, community managers, and anyone with a stake in multiplayer gaming.

October 23rd

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With just one week to go until All Hallow’s Eve, many games critics are considering the scariest thing of all: our Kafkaesque relationship with institutions of power. Mwahahahaha. Opponents by chance Starting this week’s roundup are three pieces on randomness, chance, and…

August 28th

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This week’s blogging has me thinking about how developers manage the expectations of others, the roots of protagonists’ personal ethics, and how players’ morality is shaped by the expectations of people around us. Blame, shame and guilt chase each other around the whole of this roundup, as writers…

June 12th

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This week, I’m at Doc/Fest Sheffield, watching documentary films, trying out some exciting new VR projects, and listening to people talk about truthful storytelling in screen media. So far I’ve seen software allowing a holocaust survivor to keep answering people’s questions long…