April 21st
byWelcome, readers. There’s a lot of looking back in critical games writing this week, which makes sense to me, since for many it’s a holiday weekend and we are in kind of a lull period between GDC and E3. Big releases have…
Welcome, readers. There’s a lot of looking back in critical games writing this week, which makes sense to me, since for many it’s a holiday weekend and we are in kind of a lull period between GDC and E3. Big releases have…
Happy Sunday, readers. There’s new Deorbital this week, which under any circumstances kicks ass, but this time around it’s bittersweet news, as the publication is going on hiatus while the team seeks out new ways to keep the project funded. Deorbital produces…
Happy Sunday, readers! First of all, if you haven’t already seen it, we’ve got a new Critical Compilation this week–this time on the Mass Effect Trilogy, courtesy of Emma Kostopolus. She’s gathered a bunch of great writing on how the series intersects…
Happy Sunday readers. You’ll be very glad to know that I have braved an incalculable deluge of posts, tweets, and articles reeling at the name of Nintendo of America’s new president to bring you some quality stuff to read this week. Before…
Happy Sunday, readers! Hmm. So, in a colossally disingenuous display of both-sides-y dog-whistle journalism, some fifth-rate Gamer™ rag has apparently gathered enough recalled copies of Too Human to summon Beelzebub and try to re-awaken the Great Toxic Ones of games culture from…
Why hello there, readers. I’m grateful to all of you who have taken time out of your very busy Kingdom Hearts III-playing schedules to sample some of the coolest writing on games around the web this week. It’s a week where yet…
Happy Sunday readers! This week I’m thinking a lot about momentum. You see, I do believe that in some, small ways, things are getting better in gaming spaces in terms of representation, and in terms of what voices are included in both…
The holidays strike me as a reminder that things are always in motion. Whether we’re trying to recapture the lost magic of yesteryear with loved ones, or navigating new challenges or traumas, the holidays remind us (or me, at any rate, if…
This week’s roundup is (almost) all about failures: failures of game design, failures of fandom, the failures in the material world which are in turn reflected by the games we produce and consume, and more. I find it’s the kind of writing…
It’s been a busy week for games criticism, and that’s rad. Fallout 76 and Pokémon: Let’s Go! are among the big recent releases making their way through the critical circuit, and while there’s plenty of writing out there on each, the discourse…