June 9th
byWelcome back, readers! E3 is next week? I guess? We’ve got a very timely piece this week on the damaging effects of hype, which I enjoyed a great deal and which you can find below. On the academic circuit, it’s also conference…
Welcome back, readers! E3 is next week? I guess? We’ve got a very timely piece this week on the damaging effects of hype, which I enjoyed a great deal and which you can find below. On the academic circuit, it’s also conference…
This week I have enjoyed a wealth of fine criticism concerning the relationship between games and the recent past as authors explore “retro” trends in titles new and old. Great writing is also being done on the nature and role of criticism itself,…
Worlds are created and destroyed within computers. Spaces are created through code and protected through play. Many videogame critics take on the role of observing and examining these new and fascinating modes of being. This Week in Videogame Blogging brings you a…
Are you so bloody bored of E3? Well, this roundup of the week’s insightful critical writing is pretty much an E-zero. No consumer hype here, just earnest, authentic examinations of games that already exist. Fanfare First, a lovely little piece about music!…
What can the most recent games learn from their own predecessors? And what kind of futures do games point us toward? Questions of past, present, and future pervade this week’s roundup of the most insightful games blogging. Pattern-making Three pieces this week…
This week’s roundup is overshadowed by questions about what happens when we die, as well as what kind of work we do during our short time here. Take a moment for some quiet reflection as we look at some of the most…
The big discussion of the week is loot boxes – also known as gacha mechanics – or, in-game microtransactions with randomised contents. A long-controversial aspect of free-to-play games, these items have featured prominently in recent AAA game releases, provoking a wave of…
Is ignorance bliss? What kind of things can we learn when we admit to truly knowing nothing at all? Games critics this week have been considering the problems of celebrating ignorance as well as the benefits of eschewing expertise. Getting lost First,…
A lot of games critics worry, understandably, that their work can’t address the problems that people face in the real world. Others have already started the work of politically-engaged games criticism long ago. This week there are lots of examples of the…
Welcome to this week’s late summer feast of writing on games, semiotics, and dogs. Morality First we address the moral questions explored in interactive fiction, as two critics play the politics of enlightenment. Pigmote Isle | Problem Machine The Problem Machine blog…