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October 8th

…latest monthly Waypoint digest focuses on the writing coming out examining online abuse and harassment.

  • October 2017: ‘Hospitality’ – Critical Distance Mark Filipowich has announced our latest Blogs of the Roundtable prompt. Write something in response in order to get your work featured in next month’s Roundtable!
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    Abstract image evoking bird silhouette

    October 29th

    …famous rappers who dress like an evil god who thirsts for absolute destruction.

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    • FPS Special Issue Call for Papers: Mad/Crip Games and Play | First Person Scholar First Person Scholar has released a call for papers on the subject of disability and “madness”

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    November 5th

    • Critical Distance Confab – Minisode 15 – Horror Games Mark II | Eric Swain brought us a new podcast minisode this week, with a halloween theme.
    • cfp | call for papers The OneShot project looks like a good opportunity for anyone making games as essays.

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    Have you read, seen, heard or otherwise experienced something new that made you think about games differently? Send it in!

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    November 12th

    Plugs

    • November 2017: ‘Collapse’ – Critical Distance Taylor Hidalgo brings us the call for submissions for our next Blogs of the Round Table.
    • October Roundup: ‘Hospitality’ – Critical Distance Mark Filipowich rounds up the essays submitted for last month’s Blogs of the Round Table.

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    Have you read, seen, heard or otherwise experienced something new that made you think about games differently? Send it in!

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    November 19th

    …everything in Dragons Conquer America together.”

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    • Episode 51 – Red Angel – Critical Distance Eric Swain brought us a new podcast episode.
    • Do Games Have A Visual Language Problem? – Waypoint The latest Critical Distance digest for Waypoint focuses on visual literacy.

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    December 3rd

    …Carless There’s a storybundle on that may interest readers here, with books on D&D, Final Fantasy V, and retro game translation.

  • Politically meaningful games under neoliberalism | Memory Insufficient I published a piece by Lana Polansky on the role of cultural criticism in our current political moment.
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    Cartoon strip cell showing a child at a riverside, with text "I remember when I was that small, when textures and smells were so much stronger"

    January 22nd

    …gaming tropes.

    “Tragedy, as a genre, dismantles. It doesn’t tease us with the idea of inevitable victory as most modern video games do. It grimly acknowledges the inevitability of loss in endings, something that gamers are trained to pretend just isn’t possible, just isn’t allowed”

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    January 7th

    …to check it out!

  • January 2018: ‘Novelty’ – Critical Distance Taylor Hidalgo has announced the theme of the next Blogs of the Round Table – write something based on this prompt and submit it through Twitter or email to be included in the next monthly BoRT roundup.
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    January 21st

    …The Largest Collection of Online Gaming Information The last entry in this list is a straightforward act of self-promotion – I’ve directed a series of minidocs about people who curate, archive, and collect games, which is being published by ZAM, and the first one came out this week!

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    February 11th

    How can interactive systems subvert the way we normally think things are supposed to be done? This week’s roundup features a number of articles on designing games for different ways of being, as well as examinations of how visual design can make things feel familiar.

    Discipline

    First, two writers take on the ideological expression of games, in relation to capitalism and religion.

    • Clube dos Apreciadores de Tetris – YouTube (Video: no speech) Que Grafico Lixo succinctly and wordlessly demonstrates the anticapitalist narratives that can be read in Tetris and its appropriations by artists such as