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April 19th

…talking about Demigod in game Diary ‘Meet Sedna.’

L.B. Jeffries put up a new piece in his Videogames and Dreams series this week, which as a series I highly recommend. I’m going to link to this latest one even thought I rather strongly disagreed with portions of it – I think he leans a bit more heavily on Freud than he should – but there’s gold in there and it’s worth searching around for it.

Michael Abbott at The Brainy Gamer did a pair of posts this week on voice acting in games, which gained some significant traction…

Abstract image evoking bird silhouette

April 26th

…the comments.

Tom Chick reluctantly finished his great series on the new game Demigod this week, with his ‘Final Word‘. The discussion surrounding whether reviewers should evaluate the quality at launch versus what it will be once issues are resolved is discussed and handled in a most excellent way, I felt.

Michael Abbott at the Brainy Gamer this week commented on the change to the ending of Fallout 3 that Bethesda’s Pete Hines outlined would happen with the last piece of DLC for the game. Abbott was sad that the lesson learned from player feedback on Fallout 3…

June 7th

…Ian Bogost wrote an insightful column at Gamasutra the other week on the economics behind iPhone App Store game sales. Check out ‘I want my 99 cents back‘ for its discussion of consumer impressions of disposability and price points.

Michael Abbott of ‘The Brainy Gamer’ wrote somewhat disparagingly about the steady stream of a particular type of game that seems to be dominating the Electronic Entertainment Exposition (E3) this year. In case you aren’t aware, E3 is seen as something of a yard-stick for the industry – everyone who is anyone in the games is strutting their stuff on…

July 12th

…idealistically wish to believe there would be room for both.

A new videogame blog called ‘Play Like A Girl’ has just recently been started by a pair of female gamers. Cary and Lynsey talk about all sorts of games and bring to the table their own angle on videogames and what it’s like to be a female gamer. Cary’s post ‘Playing Like A Girl‘ is an illuminating anecdote about the perception that women gamers are only into ‘casual games’. She says

So as I try to convince [a co-worker] to give Dead Space a chance this customer

November 22

…inferiority complex he sees it as reflecting in the gamer community.

This inferiority complex runs so deeply in the gamer mindset that we will often swear up and down it does not exist while we continue unbridled our wildly passive-aggressive approach towards the artistic establishment, equal parts brash and defensive, trying to look older and more experienced than our years: the hallmark of youthful insecurity.

I wonder if a stronger critical community, akin to institutionalised film reviewers and critics, would go a way toward curtailing this tendency?

Gamasutra this week featured an interview with Susan…

Ten Years of Penny Arcade

…the descriptions from Richard Bartle’s taxonomy of Gamers. Gabe is the Killer/Achiever while Tycho is the Wizard/Socializer. At E3 in 2003 Tycho is obsessing over game design ideas while Gabe gets ready to attack the Bungie booth for Halo 2’s sins. Gabe’s love of awful word puns is only matched by Tycho’s wordy sense of humor. Like Bartle’s argument that a solid multiplayer game must have all four archetypes to be successful, the comic’s coherence comes from the interplay between the two. Gabe is willing to make anything competitive, even a game like Crayon Physics. Tycho’s immense knowledge of all…

December 6th

…has an alternative take on genre, positing that “a video game genre elucidates how and where a gamer’s skills will transfer between similar titles.” An interesting way of looking at it.

Let’s get a pool going – when will the next TWIVGB without a post about Dragon Age: Origins be? Not this week, as Denis Farr in his Gay Gamer column writes about “Romancing Zevran” in a discussion of the romantic options for gay male characters in Dragon Age: Origins.

Jim Rossignol pointed out this week that Zombies are getting a bit passé as generic ‘guilt free’ videogame…

March 7th

Ben is currently away, jetlagged and getting ready for GDC. Hello, my name is Eric and I will be you waiter tonight at This Week in Video Game Blogging. Here are the specials:

For starters we have a few new responses to Jesse Schell’s presentation that popped up this week, most notably Jim Rossignol from Rock, Paper Shotgun and duo Annie Wright/Kirk Hamilton from Gamer Melodico.

By far the most talked about game this week was Heavy Rain. Opinions are all over the place and we can only be thankful that it hasn’t gotten bloody. Michael-the Brainy

April 11th

Extra! Extra! Read the late edition of eminently readable links known as TWIVGB.

This week Michael Abbott reveals the secret of Pokémon’s success – and you’ll never guess – it’s chocolate ice cream. That’s what he’s saying here, right? The latest Pokémon comes with chocolate ice cream. Misanthropic Gamer also wrote about ‘Pokey Men’ but he seemed to miss the chocolate ice cream. Misanthropic Gamer also wrote a manifesto this week, fingering the topic of the male nude figure and its troubled relationship with heterosexual men.

At Kotaku this week we have a pair of interesting essays,

June 13th

Before we get into the meat of this week’s post, a big hello to our favourite Kotaku intern, Lauren, who we know is a huge fan. Hi Lauren!

Denis Farr at the Vorpal Bunny Ranch wrote this week about an experience he had on a commuter train [dead link, no mirror available]. I‘ll bet many readers will have had a similar experience with someone looking down their nose at gaming. It’s somewhat less usual, however, to have been told that instead of gaming on the train, they should perhaps consider gardening.

Michael Abbott at the Brainy Gamer