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Papers, Please

January 30th

It’s that time of the week again, which means that I’d better get in quick and rustle up another list of the week’s best writing, blogging and criticism of videogames.

One of the more interesting pieces I read this week was Paul Mason at the BBC’s Idle Scrawl blog (courtesy RPS’ Sunday Papers) who finds strategy videogame Heats of Iron III provides a refutation of revisionist scenarios surrounding the outbreak and direction of World War II.

While we’re visiting the big news outlets, The Atlantic has a piece by Alexis Madrigal on ‘The Geopolitics of Where in

May 22nd

…the consequences of the real world will never afford. Strangely I don’t have a hard time imagining a person feeling so disillusioned that they’d confuse their everyday existence with one where their words and actions don’t have consequences.

To those people I’d say, “play more video games.”

A short one this week, but if that’s not enough our very own Kris Ligman is a tireless collector of even more links during the week, mostly game related, and the aforementioned Rock Paper Shotgun has the lovely Sunday Papers every week to keep you up-to-date with the latest too.

May 6th

Muchas gracias are due to Ben for filling in on my curatorial role last week. He’s not getting this job back, though! Come hell or term papers, it’s time once again for This Week in Videogame Blogging!

To kick us off, Eurogamer’s Rich Stanton has a great retrospective up on the rise and fall of Free Radical Design beginning with its founders’ departure from Rare. Meanwhile, Keith Stuart at Hookshot pays tribute to the ZX Spectrum, now 30 years old, and the indies who developed on it.

But special kudos this week go to Robert Rath’s excellent

January 13th

…but I bet these two pieces by Gus Mastrapa will be the best XCOM fanfiction you read all week.

THE REGULAR BUSINESS

If you’re craving a bit more, pop on over to Rock, Paper, Shotgun’s Sunday Papers for a spot of tea.

That’s all the links that’s fit to print for this week! Join us again next Sunday for more of blogging’s best writing about games. In the meantime, be sure to send us your recommendations by email or by @ing us on Twitter, and drop by this month’s Blogs of the Round Table prompt as well!

August 18th

…the emotional impact Papers Please had on him with regard to one of standard questions he had to ask.

Joe Köller looks at multiple choice narratives in games and how they let us shape our blanks slates.

Bill Coberly of the Ontological Geek compares the ending states of XCom: Enemy Unknown and Pacific Rim.

The Indie Gamer Chick talks about epilepsy and gaming. She asks that you do not user her editorial as a baseline for your own ability to play a game.

And finally, Rob Gallagher at The New Inquiry thinks that video game’s devaluation…

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April 13th

…for the best if games the likes of The Last Guardian, Half-Life 3 or Shenmue 3 never happen.

That’s All There Is, That’s All, That’s All My Dear

And we’re done! As always we greatly appreciate your submissions sent to us by email or as mentions on Twitter, so don’t let up, even for one minute. Don’t go easy on us!

Also, there are still a few days to send something in for the second issue of the Journal of Games Criticism. The current call for papers closes on April 19th with the issue itself due out…

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July 20th

…costs both you and your users far more in the long term than $5 would cost them right now.

You Know the Drill

Thanks for reading, everyone. As always, we value your submissions, so please keep sending them in by Twitter mention or via email!

Next item: There’s still a bit of time left to get involved in the current Blogs of the Round Table, if the topic catches your fancy.

A timely call for papers: Zoya Street’s tremendously invaluable Memory Insufficient zine is currently seeking submissions for its upcoming issue on labor and games…

August 2nd

…just been released. Choice picks: Nicholas Taylor, Chris Kampe and Kristina Bell tackle identification and The Walking Dead and Krista Bonello Rutter Giappone pokes at humor in classic LucasArts adventure games.

Game Studies has also released a call for papers on intersections of games and warfare for its upcoming special issue. Games scholars, take note!

You’re Tearing Me Apart, Lisa!

Here’s a game genre we don’t see much discussion on: real-life room escape games, and tips for designing your own. It’s a simple concept open to a great deal of innovation and seems to be a burgeoning…

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October 2015: ‘Leadership’

Readers, I have had quite the week. I’ve just begun marking my first papers as a freshly minted grad student and let me tell you it’s a little odd to find myself accepting emails and appointments from lost students in need of guidance. It’s the first time that I’ve found myself clearly in a position of leadership, which has been a real trip. Meanwhile, many countries—including my own—are working toward an election, where new leaders may be chosen to represent and guide their constituents. So where do games fit in this discussion? How have you as a player, developer

Kill Screen archive

…did math become so important again

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