February 2nd

Welcome back, readers. I find myself at a mild loss for witty introductions this week, but that’s okay, because quality critical games writing never sleeps and there’s plenty of great stuff to be had this week. So just know that I’m glad…

January 26th

Welcome back, readers. Maybe I’m just particularly tired and vulnerable this weekend from the perpetual hustle of academic life, but a lot of this week’s selections really hit home for me. I’ve said similar things before, but I am routinely humbled in…

January 19th

Welcome back readers. New monthly vlog roundup! Go on and check it out; I’ll wait here. This Week in Videogame Blogging is a roundup highlighting the most important critical writing on games from the past seven days. Towards a Better Industry for…

January 12th

Welcome back readers. Okay, I’ve finally seen the Star War, and if nothing else, I can finally go back to doing this job without holding my breath every time I click on an article with a lightsaber in the image preview. Let…

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January 5th

Welcome back, readers, and welcome to a new year and a new decade. Things feel a little bleak right now, I know, but let’s do what we can to make the best of things, shall we? (Update Jan 6 2020: I have…

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December 22nd

Welcome back readers. No, I haven’t seen Star Wars yet, and yes, you are very, very welcome for the time I put in this week reading major pop-culture outlets for quality games writing while dodging spoilers left and right. Nobody’s allowed to…

December 15th

Welcome back, readers. While things were a bit forward-looking last week, this time retrospectives are the name of the game, with many authors looking back on games, practices, and critiques of the past. Speaking of retrospectives, don’t forget that we are receiving…

December 8th

Welcome back, readers. First things first: If you haven’t already seen Kris’ post on the site, it’s time for our end-of-year review, and we’re looking for your submissions and recommendations as we put everything together. Remember that both works that have and…

December 1st

Welcome back, readers. This week there’s an emphasis on communities, and especially indie development communities and their relationship to larger-scale studio structures. I didn’t expect to be curating critical discourse on Half-Life: Alyx months before its release, but Trevor Hultner and Emily…

November 24th

Welcome back, readers. Pokémon: how many ‘mons y’all got so far? I’m sitting around 30 because I’m a slow player with a lot of professional and not-so-professional commitments. A friend of mine is pushing 60, and neither of us has hit the…