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dota

October 4th

…playing them by yourself. I believe that’s a large part of the popularity of live Let’s Play video feeds: the person playing can finally express the emotions provoked by a game in a setting where someone’s listening — because the game clearly isn’t. Isn’t that a mistake in an interactive medium?

Meanwhile, the newest issue of Well Played is out, via Carnegie Mellon University ETC Press. This issue, which can be downloaded for free, includes articles on The Walking Dead, DotA 2, and an academic study on the limits of “empathy games.”

This is a subject also on the mind…

Kill Screen archive

…or without your consent

  • childs play
  • internationals crowd funded purse let fans invest esports
  • work essential rifle near metroidvania and call pervasive work
  • its time reconsider alpha protocol
  • secret behind angry birds and clash clans success
  • forget videogames all one devices may be future boardgames
  • bootleg and sometimes bloody retro console culture brazil
  • twitch gears conquer final frontier mobile
  • playing diablo long time
  • charting edges avant garde videogames
  • public play yanks videogames real world
  • exploring seedy underbelly velvet sundown
  • real life security systems inspired watch dogs chicago futur
  • dota 2 religious experience
  • you are challenge crawl
  • videogames think carnivals are…
  • January 26th

    …unfortunately strayed too often from the topic of play itself.

    And for our last course, on Gamereactor Norway, Martin Sollien weighs the potentially harmful implications of declining net neutrality and high bandwidth demands for the users of services like Netflix, Twitch.tv, or enthusiasts of F2P games like Dota 2.

    That’s all for this week, folks! Remember to submit your own reading recommendations via our email submissions form or by mentioning us on Twitter. And keep up all the talking and writing and fueling the world domination of the Cyborg Critics!

    Wait, maybe don’t read too much into that.

    Um, bye.

    March 23rd

    …documenting such instances of harassment.

    Tobias Martin Schwaiger considers how the movie adaptions of Resident Evil manage to enrich the source material, despite its own heavy use of cinematic devices.

    Speaking of films, Benjamin Filitz talks about the Dota 2 documentary Free to Play and its uncomfortable existence as a Valve product documenting a Valve product.

    On Polyneux, Doreen shares her personal experience with The Last of Us‘ Left Behind.

    Other Types of Game Criticism

    All before were words on a page.

    Extra Credits looked at the design benefits of collectable games like Magic: The Gathering.

    Campster aka Chris Franklin…

    May 4th

    …Border House, Sun Tzu praises DoTA 2‘s diverse roster of female characters.

    And our Foreign Correspondent, Joe Koeller, rounded up these fascinatingly contrasting interviews on so-called “walking simulators” at VideoGameTourism.at. The three, with Ed Key, Dan Pinchbeck, and Auriea Harvey and Michael Samyn of Tale of Tales respectively, are all available in English on the typically German-language site.

    Information Overload

    Finally, we would like to bring attention to a new research study conducted by Michael Lin, a masters student from USC Interactive Media and Games Division, on “simulator sickness” — a type of motion sickness associated with playing videogames…