June 3rd
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Speaking of grandeur of and interactions with spaces, much has been made of survivalist ARMA II mod Day Z. Our favorite Sneaky Bastards pinned down the game’s charm thusly:
Despite its player-driven stealth gameplay, DayZ is not an emergent game. Emergence is something defined by the interaction of systems, whereas the ones that govern DayZ are as basic as can be. It goes beyond emergence, appealing to and being a reflection of raw human behaviour.
Quintin Smith, in a piece for Eurogamer which echoes his memorable Rock, Paper, Shotgun series on Russian cult hit
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