Braid 10th anniversary Critical Compilation

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Roundups

We curate insightful writing on games from around the web
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October 14th

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It’s become something of a cliché at this point to quip that we are living in the darkest of a series of possible timelines. Moving beyond this idea’s (arguably well-justified) cynicism, I think this trend is indicative of a renewed impulse toward…

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by Eric Swain

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September 2018: What Shouldn’t Work

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Videogames are a relatively young medium, taken in comparison to most of their nearest peers. Even still, they’ve been around long enough to have a formula, and most games are variations on their formulas than do things to innovate and drastic changes…