June 2015: ‘Pets’

As with many others who live on the internet, I have a special place in my heart for adorable fluffy creatures. As a pet owner, there’s a special relationship I have with my poor deaf, doe-eyed furr baby, one that occasionally finds simulations in my games. This month’s theme is as straightforward and exciting as it gets: let’s hear all about ‘pets’

Who is the pet you find sitting in front of your computer at the deciding moment of a boss fight, or who falls asleep on your lap after you find the airship? Conversely, tell us about the mount, summon creature, or animal familiar that sticks out in your mind. On the other hand, maybe games cheapen the process of domesticating or building trust with an animal. Heck, maybe characters in games shouldn’t domesticate animals at all. We want to know about the animal friends that inspired you to make a game or the reasons why you named your first pet after a game character. Tell us about the connection between games and pets.

My cat tells me that she’s willing to wait until June 30 to learn about your experiences. After that, she’ll have to find a new topic to curl up and rest on while I try to work. Find out what our other contributors have to say so far:

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Please email us your submissions or tweet them to @MarkFilipowich or @critdistance with the #BoRT hashtag. Happy blogging!

Rules of the Round Table

  • Blogs of the Round Table is not curated. If you write it, we’ll publish it, as long as it’s connected to the topic and has been written specially forBoRT or up to one month prior.
  • This BoRT post is the home of the discussion: as I receive new submission blogs, we’ll update the ‘BoRT Linkomatic’ so new blogs are reflected on this page immediately. We’ll also use the @critdistance Twitter account to post regular updates, so follow us!
  • If your work contains potentially disturbing content, please include a suitable warning at the start. Use your common sense.
  • You can submit as many articles as you like throughout the month, and it doesn’t matter if they are commercially published, paywalled or available for free. We will need a transcript for paywalled content to be approved.