// archives

Archive for 2010

March 7th

Ben is currently away, jetlagged and getting ready for GDC. Hello, my name is Eric and I will be you waiter tonight at This Week in Video Game Blogging. Here are the specials:
For starters we have a few new responses to Jesse Schell’s presentation that popped up this week, most notably Jim Rossignol from Rock, Paper [...]

February 28th

This will be my last This Week In Videogame Blogging before jetting off to San Francisco and the Game Developers Conference. Taking my place for the next two weeks will be enthusiastic contributor Eric Swain.
First up this week, Michael Clarkson makes a case for Santa Destroy as a valuable and necessary part of the original [...]

February 21st

This week, Critical Distance passed the auspicious milestone of one hundred thousand pageviews. So to that one person refreshing the page constantly for a week straight – thank you.
And now, onto more serious matters, and Eric Swain has continued his tireless efforts of scouring the videogame blogosphere for our collective benefit. In a yin-yang pairing, [...]

February 14th

This week Frank Lantz was at the Art History of Games conference and he reports back to say that, ‘Doom is too Rock ‘n’ Roll to ever be confined to a museum, man’! But not in quite so many words. The AHoG conference was talk of the town this week, and Charles J Pratt wrote [...]

February 7th

Welcome to the first TWIVGB for February. At this rate, the first anniversary of TWIVGB will be upon us before we know it.
This week Evan Stubbs finishes his three part series of musings on online digital distribution for games.
Daniel Bullard-Bates at Press Pause to Reflect discusses the open world genre in ‘If this is an [...]

January 31st

Welcome to the Church of This Week In Videogame Blogging. I’ve prepared a special sermon once again, oh ye faithful.
SnakeLinkSonic wrote last week about the connection between Star Wars and Metal Gear. You didn’t see that one coming did you?
You probably also didn’t see Duncan Fyfe returning to videogame writing, and with a vengeance, with [...]

January 24th

It’s a long way to Tipperary, it’s a long way to go. Mercifully closer is This Week in Videogame Blogging, which just happens to be right here.
Jenn Frank of Infinite Lives writes one of the best explications of the importance of feminist readings of videogames in ‘Videogame feminist of the decade; or, when “You” is [...]

EarthBound

“You confront the Abstract Art and its cohorts.”

EarthBound was released in North America on June 1st, 1995. In other words, it was mainly played in the mid-90s by young Generation-Y gamers approaching adolescence (Maybe acquired on Christmas ‘95, or a birthday in ‘96). As such, the game is difficult to create a Critical Compilation for. [...]

January 17th

Let us ponder together the mysteries of the week in videogame blogging, but first something I missed reading last week.
And it’s Ian Bogost writing about the potential for fruitful exploration of classic consoles and expired platforms by developing new titles for them via, for example, the Virtual Console and XBLA’s Game Room. Bogost says, “I [...]

January 10th

And we’re back, with the first instalment of This Week In Videogame Blogging for 2010. Straight to it as there’s a lot to get through, having been off-air for some time, and quite a bit of it has been sent in by readers. It is much appreciated.
Grayson Davis has two good reads from the past [...]