Death Stranding

December 1st

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Welcome back, readers. This week there’s an emphasis on communities, and especially indie development communities and their relationship to larger-scale studio structures. I didn’t expect to be curating critical discourse on Half-Life: Alyx months before its release, but Trevor Hultner and Emily…

November 17th

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Welcome back, readers. I’m thinking this week, as ever, about The Discourse, and specifically how narratives coalesce around games at an ever-more-careening pace, often before they’re even out and available. It feels increasingly difficult, in the early stages at least, to shut…