Adrienne Shaw | Keywords in Play, Episode 14

Download “Keywords in Play” is an interview series about game research supported by Critical Distance and the Digital Games Research Association. This episode we speak with Adrienne Shaw about the paper “Encoding and decoding affordances: Stuart Hall and interactive media technologies“. This…

The List Jam Roundup

This February, the annual games writing jam took the theme of Lists! I chose it for two reasons, first of all that it’s obviously been a hell of a year since the last writing jam, and I wanted to choose a theme…

Announcing: The List Jam

An (incomplete) list of functions of lists, as a prelude to List Jam: I feel like “lists” are seen as a shallow or resented element of games criticism online, like the inevitable churn of year end lists that reinforce the need to…

Announcing: the Bitsy essay jam

The essay is a flexible format that allows its author to communicate, work through, and explore thoughts without traditional formal barriers. The content of essays can be personal, literary, historical, philosophical, aesthetic, and is often a combination of many topics, perspectives, and…

Visual Essay Jam roundup

The first Visual Essay Jam was held on itch.io over the weekend of February 10th-12th. In this short time, and only two weeks after I had come up with the idea in the first place, 25 visual essays were submitted, covering a…

Visual Essay Jam

Do you have an idea for a piece of game criticism you’re having trouble putting into words? Have you read a great piece of criticism recently that you want to respond to? Or is there just something that bugs you about games…