Critical Distance is supported exclusively through the kind patronage of readers like you. Patreon allows you to support us sustainably.Donate as little as $1 per month. Stop whenever you need to.
We’re trying to reach $3000 by the end of the year! Back us by 16th December to get an exclusive, unique e-card featuring one of our archived articles. A little piece of games history for someone you love.
Your support helps us:
Practice public curation
A large chunk of the money we raise goes to pay the Senior Curator. Having the Senior Curator in place on an ongoing basis allows us to better serve readers, educators, and writers, by responding to questions and surfacing useful material from our archives, and ensuring that the site is updated regularly and maintained and developed sustainably.
We rely on paid contributors to create a diverse range of content in different media, and we offer paid opportunities for writers to contribute on a one-off basis either by covering a weekly roundup or by submitting a critical compilation on a topic of their choice. Paying people for this work is vital in order to respect the labour that goes into creating it and to make it more possible for marginalised writers to get involved.
Archive writing that would otherwise be lost
We’re committed to fighting link rot and preserving the history of games criticism. Since mid-2016, Critical Distance has been automatically creating a back-up archive of every link that we include in any of our features. This means that when sites go down, we still have a snapshot saved for the benefit of readers, researchers, and game developers in the future. Sadly, not everything that we have linked to in the past has been saved in the Wayback Machine, so ongoing conservation efforts are vital if our curated collection will remain as helpful to people in the future as it is today.
Build new tools
Our new website design isn’t just a cosmetic change. With your support, we are creating new tools that make our archives more searchable, easier to browse, and more intuitive for first-time visitors. This allows us to make sure that we perform a quality public service, as custodians of a unique, free, educational resource.
Support developing writers
Giving people opportunities to be paid for their work at Critical Distance, preserving the legacy of games criticism, and having a Senior Curator available to respond to questions from people keen to learn more about what has been written on a topic in the past, all make Critical Distance an extraordinary resource for emerging writers. Our alumni have gone on to top roles at major outlets, and thanks to your funding we have been able to give expert assistance to people from many different professional fields.
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