October 23rd

With just one week to go until All Hallow’s Eve, many games critics are considering the scariest thing of all: our Kafkaesque relationship with institutions of power. Mwahahahaha. Opponents by chance Starting this week’s roundup are three pieces on randomness, chance, and…

What has been written about the first endless runners?

Reader question: I’m going to be giving a presentation on endless runners, and wanted to know if you had any documentation to get me started. I will basically be documenting the history and talking a little about innovations, exemplar titles, and differences between clones/reskins and innovation. I wondered if you’d identified the ‘original endless runner’? Canabalt is the earliest I can think of.

October 9th

I’ve been thinking a lot this week about what the goals of criticism should be. I’ve been involved in this for years and yet I’m still not immune to these periodic internal crises of identity. Thankfully, some of the pieces that came…

New website! Part 1: search

I’m excited to be hearing so much positive feedback about the new site design. I’ve been working hard to make this into a meaningful improvement to the experience of people coming here for the first time or checking in on a regular…

October 2nd

Welcome to our swanky new website! It’s been an intense week of web development, and I’m not sure I’ve ever felt quite this proud of a website I’ve worked on. I hope you like what you see, and do let me know…

September 25th

I’m blown away by the volume of high-quality writing this week. All the great stuff seems to be coming out at once! It’s overwhelming. To make it all a little easier to digest, I’ve broken this week’s roundup into four parts. Take…

September 11th

Welcome to this week’s late summer feast of writing on games, semiotics, and dogs.  Morality First we address the moral questions explored in interactive fiction, as two critics play the politics of enlightenment. Pigmote Isle | Problem Machine The Problem Machine blog…

September 4th

After a week of taco trucks, it’s time to settle down and digest the meaty issues in games criticism. A quick note before we continue: Critical Distance is just $40 away from the Patreon goal that allows us to stay afloat and…

August 28th

This week’s blogging has me thinking about how developers manage the expectations of others, the roots of protagonists’ personal ethics, and how players’ morality is shaped by the expectations of people around us. Blame, shame and guilt chase each other around the whole of this roundup, as writers…