Author Archives: David Sahlin

Finding Gold in the Wasteland

October 7th, 2009 | Posted by David Sahlin in Uncategorized - (Comments Off on Finding Gold in the Wasteland)

When Valve started to put ‘director commentary’ into their games, it opened the conversation of game design to a wider audience. Personally, it allowed me to enjoy the game even more than my first playthrough. It’s a wonderful bonus, and I’m very thankful to Valve for them. Gerard Daleny, of the blog Binary Swan, is …
Read more

Is Legitimacy Irrelevant?

April 17th, 2009 | Posted by David Sahlin in Link-out - (Comments Off on Is Legitimacy Irrelevant?)

Leigh Alexander, News Director at Gamasutra, has an opinion piece which attempts to mellow out the masses.  As the influence of video games continues to grow, so does the desire for cultural acceptance.  She quotes Ian Bogost’s thoughts on the topic, who frankly thinks we have more important things to be worrying about. According to …
Read more

Limited by design: history through games

April 16th, 2009 | Posted by David Sahlin in Link-out - (Comments Off on Limited by design: history through games)

Luke Plunkett, Associate Director at Kotaku, wrote a Feature column discussing how video games present history.  He spoke with Dr. Cliff Williamson, who teaches Modern British and American history at Bath Spa University in Britain – as well as communications manager Kieran Brigden, from Total War developer The Creative Assembly. “There is the potential for …
Read more