// author archive

Ben Abraham

Ben Abraham has written 79 posts for Critical Distance

August 29th

It’s time once more for This Week in Videogame Blogging, in which we take a look at some of the most interesting pieces of criticism and analysis from across the blogosphere. I’ll be taking a break from compiling TWIVGB for a few weeks, but TWIVGB will continue. These weekly posts are already a collaboration with [...]

August 22nd

Just a quick one this week, as my country heads to an election and I spent all day at a polling booth spruiking for a grassroots organisation unaffiliated with any party. But that’s neither here nor there; it’s time for This Week In Videogame Blogging.
First up, and right from the very tail end of last [...]

August 15th

Since last week’s instalment, Justin Keverne completed his annotated walkthrough-meets-examination-meets-deconstruction of Deus Ex’s first level – Liberty Island. Weighing in at six lengthy parts, it’s very thorough.
Missed this one in the shuffle last week but it’s too brilliant to omit; Auntie Pixelante teaches us some level design lessons by way of Castlevania.
After Leigh Alexander’s expose [...]

August 8th

I spent the latter third of this week recovering from an operation to remove my wisdom teeth, so if anything seems a bit off in This Week In Videogame Blogging, I’m going to blame it on the drugs.
First up this week is a trifecta of posts from Game Set Watch – Zoran Iovanovici is back [...]

August 1st

I missed this because I was away last week at the snow, making snowpeople and snow forts and having an all around great time: Tim Stone invents a fanciful interview with The Flight Sim Genre (yes, the genre personified) in which some telling truths and interesting things are discussed. For instance – why was the [...]

July 18th

Sunday’s are for being at the snow – yes, it’s winter here and I’m at the snow. Thankfully, I’ve had the foresight to prepare this week’s instalment in advance. It’s almost like I’m speaking to you through time.
Speaking of time, I’m not sure how I missed including this last time I compiled TWIVGB – it’s Margaret Robertson [...]

July 11th

According to my working document naming convention this is the 70th TWIVGB I’ve assembled. That’s somewhat mind boggling, and so is the number of posts this week!
Greg J. Smith at Serial Consign usually blogs about architecture, and occasionally, we are blessed with an essay like this one where he “consider[s] two broad themes in examining [...]

July 4th

It’s my own fault. Last week I suggested a summer lethargy may have overtaken the games blogosphere, so naturally this week we’re swamped with cogent posts about all manner of games.
First is Dan Bruno at Cruise Elroy who has been playing Mass Effect, and who says, “I am not Shephard”, comparing the decision to record [...]

June 27th

A short post this week as a whimsy seems to have overtaken the blogosphere like a blanket. I’d blame the giant come-down period that is post-E3, if I had to guess.
Michael Abbott at The Brainy Gamer argues that Final Fantasy XIII is “a game that unfolds its narrative, not merely to extend gameplay, but to [...]

June 20th

Coming to you slightly behind schedule this week thanks to a certain winter-time festival in my home town, It’s This Week in Videogame Blogging with only the best writing about videogames the internet had to offer this week.
The first piece from this week is Matthew Kaplan’s post on the Game In Mind blog asking ‘Who [...]