February 12th
…are the recalling of aged code, geometry data, texture maps dredged from the network backups of now-defunct developers. But they are also largely brought back from the realm of pure memory, and fantasy. They are relegated to what we remember about them, and what their publishers anticipate we might prefer to remember about them.”
Living World
Our next section brings together topics and tensions of simulation and storytelling as they play out in game worlds.
- “The Abundant Nature” | Unwinnable Jay Castello proposes that one of Pokemon Scarlet/Violet‘s strengths–the representation of an ecosystem–is something the…