September 25th
…multiplayer games and management simulations.
- Banished: It Takes a Village to Raise a Surplus | Play The Past Gilles Roy traces the history of management of surplus as reflected in city-building and survival games, asking what happens when methods of control become modes of play.
- Gamasutra: Daniel Don Nilsen’s Blog – Community building economics Daniel Don Nielsen gives a behavioural economics argument for investing in community management.
- Gamasutra: Matthew McCaffrey’s Blog – Virtual Worlds, Real Economics Matthew McCaffrey describes human behaviour in economic terms to demonstrate that game play is an economic activity.
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