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bodies

June 20th

…which can only be highlighted through the questions Lauro poses through the text: Can you play as the slave? Can this playing be called resistance?”

Bodies at Play

Next up, two articles with a focus on bodies both material and virtual, looking alternately at gender, fashion, pain, illness, and more.

  • Why Breath of the Wild’s Link Is a Gender Neutral Icon | TheGamer Jade King reflects on gender performance, fashion, and the Hero of Serving Looks.
  • My body is a bit like a game of Candy Crush Soda Saga | Eurogamer.net Jennifer Allen makes…

July 25th

…and fans of the series saw its linearity and lack of character customization as negative qualities. As for me, I found the game to be surprisingly enjoyable.”

Engendering Crit

Our next two featured pieces this week focus on masculinities and femininities in play, what these bodies and identities are made to stand for in our games, and how they can be read to carry allegorical conclusions and tired tropes alike.

  • Resident Evil Village Fails Its Female Villains | Videodame Billie Gagné-Lebel finds that RE Village‘s women antagonists have little motivation for their actions beyond motherly…

This Year in Videogame Blogging: 2021

  • Tragedy of the Ancients | Bullet Points Monthly Julie Muncy expands upon the song–and characters–which bind the wider Nier series together.
  • The Dreadful Weight of Feeling Seen in Nier Replicant ver. 1.22 – Uppercut Trevor Richardson unpacks the queer subjectivity of Nier‘s Emil and Kaine.
  • Nier Replicant Still Portrays Queer Bodies with Brutal Honesty – Paste Austin Jones looks for queer community in Nier‘s slow apocalypse.
  • Nier Automata and The Queer Experience of Its Bushes | Gayming Magazine Trevor Richardson traces the queer allegorical ramifications of those gods-damned bushes.
  • To the Metal

    We here…

    January 24th

    …well in advance of its release, in no small part due to its edgelord PR campaign that used queer bodies for shock value. With the game now out in the world, a critical image is starting to take form of surface-level queer representation that shows hints of promise but is marred by fundamentral structural problems in how queer bodies, identities, spaces, and lives are understood by the writers and developers.

    • Reinforcing the Gender Binary | Bullet Points Monthly Kazuma Hashimoto interrogates the mechanics of how Cyberpunk 2077 assigns the player character a binary gender, and how this design

    July 9th

    …Marrone says so long to a relationship he’s grown past.

  • A piece about loss | Pixels for Breakfast John memorializes friends and family lost in Team Fortress 2.
  • A Ramble about Romance, Intimacy and an excuse to talk about my favourite game from last year | Carlito Calzone! Nicanor Gordon thinks about the other side of romance, the side that doesn’t get so much play in popular games.
  • “‘10 questions’ makes me think about bodies and lives and the priest in high school who sat us down and told us divorce was a sin. Maybe…

    Brendan Keogh | Keywords in Play, Episode 31

    …a senior lecturer in the School of Communication and a Chief Investigator of the Digital Media Research Centre, Queensland University of Technology. He is the co-author of The Unity Game Engine and The Circuits of Cultural Software (Palgrave Macmillan, 2019; with Benjamin Nicoll), and is the author of The Videogame Industry Does Not Exist (MIT Press, 2023), A Play of Bodies: How We Perceive Videogames (MIT Press, 2018), and Killing is Harmless: A Critical Reading of Spec Ops The Line (Stolen Projects, 2012). He has written extensively about the cultures and development practices of videogames in journals such as Games…

    This Month in Videogame Vlogging: March 2024

    …recent demo of a “total conversion” Dark Souls 3 mod that has seemingly turned him – a Dark Souls 3 hater – fully around on the 2016 FromSoft game.

  • How Video Game Futures Exchange Bodies For Capital | Game Assist (1:05:23) Bee examines how three games in particular deal with the treatment of bodies at the hands of oppressive capitalist systems: Final Fantasy VII Remake, Cyberpunk 2077 and Citizen Sleeper.
  • Yellow Paint | caleb gamman (22:27) It’s not (just) about Final Fantasy VII Rebirth or Resident Evil 4 Remake or whichever Tomb Raider‘s yellow paint. It’s not even…
  • July 4th

    …people. And that effect doesn’t have to be positive. I think that’s what Alexander is alluding to here.

    What continues to concern me is that we don’t think about it and we don’t discuss it. We’re able to witness grenade-flung bodies, we’re able to crush enemies under the treads of our vehicles, we’re ourselves able to die in trenches. And get up again, and keep doing it. How far can we push things before video games like these stop being a way to interact with and process the human experience, and instead cross a line to where they’re

    Abstract image evoking bird silhouette

    October 3rd

    Welcome to another fine week of videogame blogging and criticism, let’s start at the beginning and see where it takes us.

    Spanish Language blogger Rass, responsible for the videogame blog ‘Botón B’ has a piece called ‘Cadáveres y polígonos’ (or in English ‘bodies and polygons’) [dead link, no mirror available] which seems interesting. Here’s a Google translation [dead link, no mirror available] to pick up the gist of it.

    Robert Yang covers a bunch of bed-rock western philosophical concepts and how they’re embodied or represented in game design for The Escapist. I enjoyed this feature immensely and

    October 17th

    bodies enhance and regulate their abilities. Genetic control, information control, emotion control, battlefield control-everything is monitored and kept under control.” And just in case you missed the symbolism of this narration early on, Kojima introduces the Screaming Mantis boss character in Act 5 who hijacks the movements of Snake and a secondary NPC with-wait for it-puppet strings. (I see what you did there!)

    Thomas K.L. on Frictional Games’ official blog writes what is missing in gamers’ understanding of what story is.

    Upon hearing the word story, most people probably think of a chain of connected events….