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pokemon

January 28th

…These indie monster tamers are ideal for those tired of Pokémon and Palworld | TechRadar Cat Bussell takes inventory of some alternatives beyond the discourse zone.

  • Palworld, discourse, and finding your identity in design | Medium SquidRadio situates Palworld within its discourse, then extracts it to perform an autopsy.
  • “I described Palworld as an ‘interactive shitpost’ before release, and I still think that description stands. The idea of ‘Pokemon with Guns’ is, in and of itself, kind of silly. The game feels like the answer you would give to someone who asked ‘Hey, if a world…

    February 6th

    …game has depth fundamentally alters the way I play.

    Okay, I’m really only linking to this next piece – ‘Pokémon trainers are disturbed and depraved’ [mirror] – because it’s an homage/pastiche of this piece by Hunter S Thompson [mirror]. Any excuse’ll do. I’m not sure this… re-imagining, lets call it, quite captures the tone or possess the same level of wit, nor HST’s powers of observation, but then again who does? Oh and it comes in two parts [mirror].

    While we’re talking Pokémon, Brendan Keogh has been playing the games, and now he’s written about ‘Thieves, Poachers,…

    Abstract image evoking bird silhouette

    July 17th

    …have a notion of public and private? Do you remember the amazing first glimpses of Xen and your inability to distinguish between built environment and landscape, or the disappointing Xen factory levels with what were clearly assembly lines? It’s not enough for an alien level to be fleshy purple with leaky sphincters: it must also subvert our personal logic and understanding of architectures.

    At the Misanthropic Gamer blog SnakeLinkSonic spools up his ridiculousness critique of Pokémon (this is part 4), wherein he says:

    The experience of playing through any of the Pokémon titles often naturally leads…

    Abstract image evoking bird silhouette

    February 10th

    …on the rather uncomfortable racial subtext of Pokemon Black/White, but Mattie Brice has gone one further: she’s doing a modification of the Nuzlocke Challenge, replacing the words “trainer” and “Pokemon” with “master” and “slaves.” You’ll love the name too.

    ROBIN KRIS AND HER MERRY BAND

    As always we would like to thank our wonderful readers who submit links to us each week. Have something you want us to consider for This Week in Videogame Blogging? Just drop us a line via our email submissions form or by @ing us on Twitter.

    This week saw an unusually high…

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    July 31st

    …Guide) This excellent mid-length video takes an in-depth look at the existential questions provoked by the question: who is the author?

  • Point-of-view in The Witness: design ruminations | The Gameshelf (Spoilers for The Witness) Andrew Plotkin discusses how questions around identity and unreality lead to a discomfiting state of affairs in interactive storytelling.
  • One Pokémon to Rule Them All | The Centre for Internet and Society This short article provides a perspective on Pokemon Go from India, where it has not yet been released, with wider lessons about how the imaginaries of the internet are failing us.
  • June 4th

    …end. Sometimes, that alone is meaningful enough to be worth recognizing.

    • ‘Pokemon: Magikarp Jump’ is a Crash Course in the Cruel Nature of Mortality – Musgravian Musings | Touch Arcade Shaun Musgrave considers the contrast of cheery life and impermanence in Pokemon: Magikarp Jump.
    • How DEFCON Taught Me To Worry About the Bomb | Strategy Gamer Charles Ellis dwells on the bleak, disconnected misery of thermonuclear apocalypse inescapable in DEFCON.

    The music rises in tempo, a dull flash over the target and the number killed rises up from the ruined city. These numbers will

    September 16th

    …Manor | Unwinnable Deirdre Coyle finds a big mood in a sentient haunted house that just wants to be left alone.

  • Eevee Is What Pokémon Is All About | Kotaku Gita Jackson makes the case for Eevee’s limitless potential being emblematic of the Pokémon games’ ethos.
  • Due Diligence: Never bet your head (A tale with a moral) – Haywire Magazine Leigh Harrison demystifies Bloodborne’s grueling reputation to speculate on how our online culture of collective wisdom and fourthhand memes may have predicted the likes of Filip Miucin.
  • Gamasutra: Justin Reeve’s Blog – Space, Place, and the Art…
  • November 18th

    …Steps: Arx Fatalis & Arkane | Arkane Studios Ludography (1/6) – YouTube Ludocriticism takes a look at the failure of conveyance in Arx Fatalis in the first of a series looking at Arkane Studios’ games.

  • Pokemon Let’s Go | One Odd Gamer Girl OneOddGamerGirl offers a deaf-accessibility breakdown of the new Pokemon games.
  • How One Dev Is Using Games as Therapy to Reach Across Generations – Waypoint Dante Douglas chats with Heavily Medicated Games about their therapy-focused approach to game design.
  • ““Video games are a big industry. And to youth, they’re a big world. I’ve…

    May 5th

    …Woman Guesses the Breast Sizes of the Ladies of Mortal Kombat 11 | Fanbyte Elizabeth Henges pulls off a fatality against Angry Men on the Internet.

  • Jorge Luis Borges’s New and Improved Pokémon Type System | Fanbyte Sinclair August brings order to chaos and made at least two of my friends involuntarily snort when they read this.
  • “Pokémon exist in an impossibly wide variety of forms — animal, vegetable, mineral, gas, data, whatever Tangela is supposed to be, and so on. No conventional taxonomy could suffice. Only the Emporium is robust and intuitive enough to bring…

    May 26th

    …reprieve.”

    Critical Chaser

    So many good and precious sons.

    • I Both Love And Feel Embarrassed About All The Video Game Music On My Phone | Kotaku Natalie Degraffinried has the music take we all feel but were too scared to write.
    • 9 Pokemon That Are My Sons Whom I Am Very Proud Of | Fanbyte merritt k and the whole Fanbyte crew really knockin it out of the poké-park with these against-type listicles lately huh

    “Sonhood is an ineffable quality, but those Pokemon who attain it tend to have one or…