…exist during a cynical present heading toward an uncertain future. Passing time influences everybody, but in Night in the Woods, time is as much an economic influence as it is an intellectual one.
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Perceptions of Time in Fallout 4
At Level Skip, Seth Tomko compares the protagonist of Fallout 4 to other characters forcibly removed from their moment in history like Captain America and Billy Pilgrim from Slaughterhouse-Five. For Tomko, Fallout 4 reworks notions of time as a linear process by displacing the player in several…