November 27th
…a harsh reminder of that nonsense, so I’ll take a pass, thank you very much. […] [BioShock‘s] Rapture truly seemed like a living, breathing, fully-realized world. Hell, even though it was clearly unraveling at the seams, if I somehow acquired a one-way ticket to that damned, underwater metropolis I would have jumped at the chance to go.
Katy Meyers, writing for Play the Past, might have a reason for BioShock‘s lasting appeal as a compelling aesthetic and narrative experience. In “Anthropology of Social Behavior in BioShock“, Meyers outlines the audio, visual and behavioral cues that lend Rapture that…