March 4th
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When I saw one of Luck‘s jockeys push a horse to its limits I was reminded of the way we play games, constantly pushing our virtual puppets to fight, win and frequently die. Recently, I experienced a moment in a videogame where I felt like a jockey, whipping the flanks of my horse. […] I suddenly felt bad for pushing so hard, for wanting to progress so badly that I paid no concern to the little life that was in my hands.
On Gamasutra, Rowan Kaiser writes about how Mass Effect defies some of the classical conventions…