Example Post 1: Critics are good for your game
Jason Della Rocca, outgoing head of the Independent Games Developers Association, wrote a mini-rant for the GDC developer’s rant which he then posted to his blog. While it’s been described as a ‘back-handed apology’ he addresses an issue that is very relevant to the Critical Distance project and videogame criticism in general. He apologises for
…not bringing critics under the tent and getting them to work at improving things.
Which I think hits on an important point: we criticise because we love, and because we actually want to see things change.
It’s almost
…