A great way to start the week is to spend some of it looking back on the previous. Time then for This Week In Videogame Blogging.
Tired of the run-of-the-mill, dry, videogame criticism? Does the idea of some subversive, satirical commentary on the ‘Games as Art’ discussion by way of children’s drawings tickle your fancy? Why [...]
Let’s play a game – it’s called ‘catch-up on the must read things I missed from last week’. First up, Simon Parkin talks about the Develop 2009 conference, bringing this juicy bit of info back home to share with us:
I learned a few things I didn’t know before, such as the revelation that Half-Life 2’s [...]
In the week to 19th July 2009 AD, what were the best pieces of videogames blogging that I stumbled across? That’s what we’re here to find out.
Gregory Weir wrote this week about the aesthetic choices in working with pixel art and going lo-fi. It’s written in response to a commenter’s criticism of the art style [...]
First up for This Week In Videogame Blogging, ask yourself whether a fully destructible city whose every door leads to a fully furnished room sounds exciting. Create Digital Motion does a bit of a look-see at some up and coming games tech that could do just that in ‘Ever Woke Up In A Procedurally Generated [...]
As if to make up for the slightly lighter post last week, the videogame blogosphere seems to have redoubled its efforts and produced an absolute ton of great reads This Week in Videogame Blogging.
The first thing I spotted was David Wildgoose’s editorial about a Leigh Alexander & Daniel Floyd co-authored video about Girl Gamers. Specifically, [...]
This Week In Videogame Blogging is going to have to tend ever-so-slightly towards brevity I’m afraid, as I’ve got exactly two hours to bash this out before I go to a charity event organised by a friend called ‘Drawtism’. I’ll let your ample collective imaginations fill in that one.
First thing I spotted this week was [...]
Welcome to This Week In Videogame Blogging, where I try to round up the best blog posts from the critical gaming blogosphere.
This week, Rob Lefevre’s reflective post about why he runs a gaming website caught my eye. Because of the decision by his managing partner to leave the Games Are Evil website, Lefevre has been [...]
Time to play catch-up – what posts did I inevitably miss reading last week? First, this piece on Left 4 Dead (the first) from Gregory Weir’s Game, Set, Watch column ‘The Interactive Palette‘. He says that “by creating enemies that can combine their abilities to become even more powerful, Valve significantly increased the complexity of [...]
Is it really that time of the week again already? I don’t think I’ll ever get used to the whole “passage of time” thing – surely it’s some sort of crazy conspiracy…
Much like this week’s announcement of Left 4 Dead 2 by Valve – which is apparently a crazy conspiracy to charge money for a [...]
This week in videogame blogging we cruise through some videogame music, take a look back at an overlooked classic, pick up a couple of excellent pieces we missed from last week and a Chick gets stood up by Sony. Onwards and upwards!
I suppose I shouldn’t be surprised any more when videogame publishers do something like [...]