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Podcast

This tag is associated with 10 posts

Episode 9 – A Braid Companion

Yes, only 6 months late Critical Distance is proud to bring you episode 9 of the CDC podcast.
This time we decided to focus on an actual game: Braid came out many years ago and sparked critics to write a megaton of criticism. 3 years after its initial release we bring you a panel of people with strong [...]

Episode 10 – Winter Round-up, Winter Round-up

No, you did not read that incorrectly. This is indeed episode 10. Episode 9 is in the works still. (It’s a little more evergreen of a topic.)
Another year has come to a close and with it another year-end podcast to try and catalog it all. This time around we got the whole Critical Distance crew [...]

Episode 8 – A Very GDC Podcast

So a podcast that was recorded in April about a conference in March, is finally released in May. Here we have our two part GDC podcast. We asked developers, journalists, academics and critics to join us in multiple round tables to discuss the panels and the overall feel of GDC ‘11.
Hear us talk about the [...]

Episode 7 – A Post-Comment World

It’s time for another episode of the Critical Distance Confab. Before we get into it, a little background information. Right around the last podcast a debate sprung up over Ben’s refusal to allow comments on his personal blog, finding them not worth worth the time and effort. This had been his policy since starting his [...]

Episode 6 – 2010 in Review

And so comes to pass the resurrection of the Critical Distance Confab podcast. We’ve been away for almost a year and a half.  We decided to return in a big way. We gathered our panelists to review the year 2010: the biggest stories, events and of course games of the past year. We discuss them, [...]

Episode 5 – Gender in Games

AND WE ARE BACK! After a long hiatus the CDC Podcast has returned with a force–music and an icon. This week we talk about under privileged voices in games, specifically women in games, where all your questions will be answered and the issue will finally be put to “rest.” Of course I am joking but [...]

Episode 4 – Genre Bending Discourse

This episode of the CDC Podcast is extra long to make up for the missed days in releasing last week’s CDC Podcast. This week we discuss genre in videogames by starting off with the Western and eventually interrogating the role of genre between videogames and other medium, videogame genres in general, and the role of [...]

Episode 3 – Showing, Telling, Performing Narrative

It has arrived! Episode 3 of the CDC Podcast. This week we discuss the approaches to videogame narrative, specifically the differences between showing and telling narrative in games. We have a very special international cast this week. So sit back and enjoy as once again we interrogate game narrative, go off on an array of [...]

Episode 2 – Descent into Dissonance

This week on the CDC Podcast we discuss Bioshock and narrative dissonance. Join us as we attempt to wrap our heads around the subject and come up with the definitive answer to the question “How do we define narrative dissonance?” You don’t need to go to GameFAQS or Youtube to discover the ending of this [...]

Episode 1

Welcome to Episode 1 of the Critical Distance Confab. The CDC podcast is a weekly discussion with a cast drawn from an irregular pool of videogame bloggers and contributors to the Critical Distance website. We discuss issues of design, culture, art, and the industry viewed through the lens of videogame criticism.
In this, the first of [...]