// archives

Criticism

This tag is associated with 1 posts

Finding Gold in the Wasteland

When Valve started to put ‘director commentary’ into their games, it opened the conversation of game design to a wider audience. Personally, it allowed me to enjoy the game even more than my first playthrough. It’s a wonderful bonus, and I’m very thankful to Valve for them.
Gerard Daleny, of the blog Binary Swan, is assembling [...]