January 17th
…some controversy over the previous game in the series, Kane and Lynch 2: Dog Days did not receive much critical examination, and Miguel Penabella at Thumbsticks wants to remedy that, featuring the game’s usage of ludonarrative dissonance to prove a point.
On Gamasutra’s Expert Blogs, E. McNeill ties history and videogames together, arguing that a contradiction in veracity cheapens the experience for both.
(Critical Distance alumna Lana Polansky already came up with a much better term and approach for all this, by the way. -ed)
For All Your Representation Needs
Another cluster of games writing aims…