This Week in Videogame Blogging

February 10th

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Happy Sunday, readers! Hmm. So, in a colossally disingenuous display of both-sides-y dog-whistle journalism, some fifth-rate Gamerâ„¢ rag has apparently gathered enough recalled copies of Too Human to summon Beelzebub and try to re-awaken the Great Toxic Ones of games culture from…

February 3rd

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Why hello there, readers. I’m grateful to all of you who have taken time out of your very busy Kingdom Hearts III-playing schedules to sample some of the coolest writing on games around the web this week. It’s a week where yet…

January 27th

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Okay, so to start with–and not especially related to this week’s roundup–this. Moral of the story: when developers engage in queer erasure, push back. It works. Live your gayest life, Kassandra. With that out of the way (and with my spirits raised),…

January 20th

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Happy Sunday readers! This week I’m thinking a lot about momentum. You see, I do believe that in some, small ways, things are getting better in gaming spaces in terms of representation, and in terms of what voices are included in both…

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January 13th

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Welcome readers! Last week I was delighted to present a whole bunch of writing on queer game studies, but since no amount of queer games writing is too much (or let’s be real, enough), this week’s roundup opens with a section focused…

January 6th

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Welcome back readers! Who’s ready for a bold and exciting 2019? …Anybody? Okay, fair enough. We’re six days in and I’m already tired just thinking about all the things that could go wrong over the next 359 days. One thing I am…

December 23rd

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The holidays strike me as a reminder that things are always in motion. Whether we’re trying to recapture the lost magic of yesteryear with loved ones, or navigating new challenges or traumas, the holidays remind us (or me, at any rate, if…

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December 16th

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As we approach the end of the year–err, the Western colonial calendar year at any rate–the discourse of critical games writing naturally makes an annualized turn toward reflection on the bigger picture–be that via industry trends, communities of play, genre shifts, or…

December 9th

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This week’s roundup is (almost) all about failures: failures of game design, failures of fandom, the failures in the material world which are in turn reflected by the games we produce and consume, and more. I find it’s the kind of writing…

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December 2nd

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Happy December, readers. Has it really been three months already? There’s a whole lot of quality writing this week on Red Dead 2 and Assassin’s Creed: Odyssey. This doesn’t come as a surprise to me: both have been out for a few…