May 21st

Worried about the future? Pull up a chair! This week features writing on fear and the economy in games such as Night in the Woods and Prey. The thrill of reaching an audience The Personal-Essay Boom Is Over – The New Yorker…

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May 14th

Sound, size, and space are all discussed this week as critics work out what makes games affect us more deeply. Speaking First, an investigative piece about paying people to chat and play with you, and then a reflection on the voices of…

May 7th

On your own in an unfamiliar place, where nothing is real, and powerful structures overshadow everything? Games critics this week venture out alone. Technical limitations Narrative-focused games are encouraging increasingly nuanced analyses of inaction, peace, and pacing. Gamasutra: M. Joshua Cauller’s Blog –…

April 30th

This week saw some social media drama in the games criticism sphere, as Georgia Tech Professor Ian Bogost invoked the pantomime conflict that is Ludology vs. Narratology. Beyond that discussion, it’s been a busy week for quality writing, with a lot of…

April 23rd

Shining a light on media can help reveal the dark truths lurking beneath the surface. This week in videogame blogging, critics discuss power fantasies, prisons, and psychoses. Persona 5 We start with some writing on the problems with the latest game in…

April 9th

Think back to games of the late 1990s; what did they teach you about games that you now take for granted? This week, critics reflected on how genres from the past affect the work they do today. Abandoned theme parks The release…

Geometric image from Nier: Automata

April 2nd

Wondering how to get started on games criticism? This week’s writing happened to feature some great overview articles that give readers an introduction to specific topics, as well as deeper dives on particular games. Erode symbols It’s a great time for writing…

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March 26th

Every week, games criticism seems to get better and better at pro-actively addressing the political and historical circumstances we occupy. This week is a stellar example, with pieces covering prisons, futurism, and feminist readings of horror. Muñoz, Camus, Watts I’m starting this…

March 19th

This week’s critical writing changed my understanding of how games connect to the physical world and to urban life. Let’s go on a little wander through the winding paths of online discourse. Visuals and sound Slightly stepping away from our overwhelming reliance…