Header

October – ‘Fear and Loathing in Game Spaces’

October 3rd, 2012 | Posted by Alan Williamson in Blogs of the Round Table:

September’s Blogs of the Round Table revival was a resounding success. Let’s do it all over again!

I have a confession to make: the only thing I had written for this month’s BoRT before today was “Scary games. Discuss.” Although I could probably get away with that, I’m already on thin ice with the Critical Distance overlords for accidentally tweeting a Shenmue joke from the official account, so I have elaborated a little.

As it’s October and Halloween at the end of the month, our topic is Fear and Loathing in Game Spaces.

Since their inception, games have explored that most primal of human emotions: fear. Whether it’s shambling zombies, ghosts, relentless killers or arachnophobia, we’ve never been short of scares. Some can’t stand horror games, while others thrive on them.

Are games uniquely suited to instil fear in the player, beyond a film or a Stephen King novel? Does your skin crawl at the mere thought of being scared, or do you relish the surge of adrenaline? Have you ever been scared or felt uncomfortable in a game that wasn’t intended to make you feel that way?

Please email us your submissions or tweet them to @critdistance with the #BoRT hashtag, or tweet me @agbear. Don’t forget the Rules of the Round Table:

  • If your work contains potentially disturbing content, please include a trigger warning at the start of the essay. Obviously, no hate speech etc. Use your common sense.
  • Your article does have to be connected to the topic. We’ll let you know if we think it’s too tenuous.
  • You can submit as many articles as you like throughout the month, and it doesn’t matter if they are commercial or not. Write early and often!

And remember: you have nothing to fear but fear itself. Well, that and writer’s block.

You can follow any responses to this entry through the RSS 2.0 Responses are currently closed, but you can trackback.

One Response