// archives

Archive for February, 2010

February 28th

This will be my last This Week In Videogame Blogging before jetting off to San Francisco and the Game Developers Conference. Taking my place for the next two weeks will be enthusiastic contributor Eric Swain.
First up this week, Michael Clarkson makes a case for Santa Destroy as a valuable and necessary part of the original [...]

February 21st

This week, Critical Distance passed the auspicious milestone of one hundred thousand pageviews. So to that one person refreshing the page constantly for a week straight – thank you.
And now, onto more serious matters, and Eric Swain has continued his tireless efforts of scouring the videogame blogosphere for our collective benefit. In a yin-yang pairing, [...]

February 14th

This week Frank Lantz was at the Art History of Games conference and he reports back to say that, ‘Doom is too Rock ‘n’ Roll to ever be confined to a museum, man’! But not in quite so many words. The AHoG conference was talk of the town this week, and Charles J Pratt wrote [...]

February 7th

Welcome to the first TWIVGB for February. At this rate, the first anniversary of TWIVGB will be upon us before we know it.
This week Evan Stubbs finishes his three part series of musings on online digital distribution for games.
Daniel Bullard-Bates at Press Pause to Reflect discusses the open world genre in ‘If this is an [...]