Welcome back to This Week in Videogame Blogging, another instalment of the most interesting bits of reading I've found across the blogosphere this week. Actually, last week got lost in the shuffle while being obscenely busy. So here it is, the first ever Last Few Week In Videogame Blogging (doesn't have the same ring to [...]
At the time of its release, Grand Theft Auto IV was hailed as the most important moment in the development of games as art, and their mainstream acceptance as such. It had the usual controversies, from reactionary conservatives as well as genuinely-offended feminists. The perfect scores poured in, then the imperfect scores, and the game’s [...]
This week we find our hero in bed, laid up with a serious head cold. But This Week In Videogame Blogging goes on ahead regardless.
Lyndon Warren finishes his 11-part pacifistic play-through of the original Fallout. Highly recommended game diary.
Here's another Fallout related idea: this time it's Gerard Delaney's 'Wasteland Commentaries' which are going to act [...]
When Valve started to put ‘director commentary’ into their games, it opened the conversation of game design to a wider audience. Personally, it allowed me to enjoy the game even more than my first playthrough. It’s a wonderful bonus, and I’m very thankful to Valve for them.
Gerard Daleny, of the blog Binary Swan, is assembling [...]
Straight into This Week In Videogame Blogging with some links to stuff I missed last week.
Peter Kirn of create digital music interviews indie game 'Osmos' creators.
Michel McBride talks audio-visuals and the game Audiosurf: a sure-fire way to get this author’s interest. Audiosurf got a huge update this week and it's currently 50% off on Steam. [...]