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Archive for April, 2009

Example Post 2: Critics are necessary for your art

Khoi Vin has written an excellent post calling for more criticism within the field of graphic design. The entire piece is surprisingly relevant to the current state of video game criticism:
Like it or not, you can't have a serious discourse about an art form until you have people whose sole involvement in that art form [...]

Example Post 1: Critics are good for your game

Jason Della Rocca, outgoing head of the Independent Games Developers Association, wrote a mini-rant for the GDC developer's rant which he then posted to his blog. While it's been described as a 'back-handed apology' he addresses an issue that is very relevant to the Critical Distance project and videogame criticism in general. He apologises for

…not [...]